Well I'm trying to make a childhood nightmarish dream sequence that is a flashback of a tormented childhood (yes I know very cliché but....... shut up... k :))
Anywho.... I need some c+c to get the mise en scene (the way things are placed around the room and how the atmosphere reflects the mood) just right
(http://www.2dadventure.com/ags/dream.jpg)
{edit: change graphic link}
And I thought posting BMP's was bad... :-X
I'm sorry man, but could you please post that image as gif, jpg or png? I'd rather not download it :-\
--Erwin
oops, sorry, thought i'd uploaded the gif i'll do it after i finish watching this dvd :)
I was thinking that the background needed more to it, but I wanted it to be a hazy, surreal yet simplistic dream, any thoughts?
I'd be happy to critique, but I'm still not sure whats happening in the bg? I realy can't tell if thats a cell, room, kitchen, oh maybe a basement! Maybe a little more detail to the room would help define what the room is suppose to be & maybe a lil' more depth IMO. Looks good though 8)
* make upper edge of the door more horisontal, to make perspective feel more right.
* add perspective to other things. They're so.... 2-D.
* Color the pic to give any idea what is that all about
* FIRST color/shade your bg, and THEN smudge edges of the pic to give nightmare-ish feel.
* There will be no atmosphere without color. Or - only if you use black very masterfully to shade. To make things look like photos with 2-color threshold filter. But it's difficult.
* If you start coloring, and keep your dream-theme, I'd suggest you to use mostly the one particular color, like shades of blue, cyan, grayscale or - why not? - shades of RED. Sounds nightmareish enough to me.
Good start. I'd like to see where you land with this.
I love the black and white effect, personally, but I'm a lot better with colour than with charcoal, per se, so I colour in as if it were going to be a proper background, and then using Photoshop just remove the colour. More often than not the result is quite convincing. Although I could see cyan/blues working just as well...
On top of what some of the others have said, it might be worth considering have the background animate, to waver the blurryness of it (and the smudgy contour that you seem to want to have going on there). It might help add to the overall "haze", dreamlike kind of effect.
thanks, the idea was to be black and white definatley, as for the askew 2d style with poor perspective that was to make it seem out of place and hazy and add to the mystique although i have my doubts about it being a 3d room with an up and down area with 2d objects, i'll try something else, maybe a charcoal sketch.