Ok, I really just made this background for undergroundling, to show what my art looked like, but I really liked it somehow, so I figured I'd post it here for some c&c, so that I can make it even better...
(http://www.2dadventure.com/ags/fantasywoods.gif)
Looks good. I like that the branches of the tree to the right makes it look human. And now for the criticism: The sign is very very hard to read. I can't read it at all, as a matter of fact. And there is something fishy about the gate, I can't pinpoint it but I think it looks a little odd, maybe it's the perspective?
you probably shouldnt put the smoke from the chimney in the picture. do it as an animation later. (my opinion)
MrMasse:
You're not supposed to read the sign - It's only jibberish...
Hm, yeah, I've noticed something about the gate myself, but I really can't put my finger on it...
Scummbuddy:
I probably won't use this background in a game, but you are very right anyway. If I decide to use it in a game, I will remove the smoke, for sure... ;D
wow looks great rince
Thanks!
I like the picture overall.
But I'll try and see if I can help with the gate ;)
I think the only trouble with the gate is that it's too high and too narrow. Also, since I suppose it's meant to be a gate, it'd probably be good if you added hinges, or at least an empty space between the gate and the wall. Otherwise it looks like the wall just angles into the town.
Also each of the fence posts could do with a more rounded bottom end. At the moment they look like they're flat timber planks instead of cylindric logs.
I hope that helps.
looks fine! :D
Aussie:
Thanks a lot, man! I'll see if I can fix it up... ;D
Danny:
Thanks!
(http://www.2dadventure.com/ags/fantasywoods2.gif)
A quick touch-up. Removed the smoke from the chimney, changed the gate slightly and tried to make the poles look more like poles... (They still look funny at some places, but I'll change that too...)
Quote from: MrMasse on Mon 16/06/2003 22:09:38
Looks good. I like that the branches of the tree to the right makes it look human. And now for the criticism: The sign is very very hard to read. I can't read it at all, as a matter of fact. And there is something fishy about the gate, I can't pinpoint it but I think it looks a little odd, maybe it's the perspective?
i think maybe its that the left side of the little alley thing is larger than the right side? apart from this it looks great.
( ( ( <( -_-)> ) ) )
the gate doors are too wide... they would overlap eachother if shut..
widen the path goin through the gate too. looks odd that it's so narrow...
Slamgrinder:
Hadn't thought of that, actually, but you're probably right.
Easy to fix, though... ;D
Synthetique:
Well, maybe they don't want theit gates to be shut? They want visitors all the time? Hehe... No, just kidding. I'll make it less wide.
Thanks, once again!