Fat Steve sprite wip

Started by Layabout, Thu 20/04/2006 12:51:59

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Layabout

Yes, it's Fat Steve again. I love him so much.

I created this character in high school. In lessons, I would draw this character doing some crazy hijinks. There was even a website dedicated to this character (which is long gone). He was sort of based on my friend, who was fat, but isn't any more.

When I originally came to AGS, I was going to make a Fatman game. Like any other ags newbie, I didn't have a storyline and just started making a game. It was rubbish, and I only got as far as a demo, which a few people have seen.

Anyway, since I've been back, I want to learn the new scripto system and stuff, and hopefully make a game that is fun to play.

Fat Steve is his name, and here is my newest version of him.



He now works as a janitor in a school, so he has lost his hawaiian shirt, which was his trademark...

His partner in janitorial crime is Johnno, a skinny guy with a bon jovi mullet. Based on a white van man who used to deliver vegies to where I worked at Dominos...

So let me know any critiques or issues you have with the image. I like it, except for his left shoe, which I don't like so much and will change.

Style will probably not change, as I am happy with it, although suggestions are welcome. I chose it because it is efficient.

Edit: Changed a few things and added some shadowythingamabobs...

I am Jean-Pierre.

Scummbuddy

The shading is definitly a help. Your work here seems close to done. If you're going to go with a black outline, keep it up for all of your characters and it will be part of a nice style.

I'd like to see some more characters of yours in this style.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

pslim

I think he looks neat... though I can't help comparing him to the version from the Demo. I love the shape, and the general color scheme, but for me he tends to sort of fade back. This might be lack of detail or lack of contrast, I'm not sure. In my very humble opinion I think you might tweak him a bit to make sure he captures the player's attention and doesn't get lost in the background.

Believe it or not, I actually have the Fatman Demo on my harddrive. Just thought I'd let you know. ;)  About five years ago I discovered AGS and did the same thing you did, made some crappy demos and MAGS games nobody has ever heard of, and then got distracted. Apparently during that time I also downloaded your demo.  ;D
 

Layabout

#3
I am working on the sprite for his partner in janitorial crime, Johnno, but things are going a bit so-so. I'm just a bit rusty, i'll get there.

Done. Not too happy with his legs or arms.



2x
I am Jean-Pierre.

Shane 'ProgZmax' Stevens

I did a quick edit for you.

1.  Made Fat Steve shorter than Johnno.
2.  Widened Steve's ass somewhat.
3.  Adjusted the shape of their shoes.
4.  Made Johnno's arms longer.



You've established a nice style for these sprites so there was very little to do.

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