Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: WHAM on Sat 02/04/2011 23:16:44

Title: Final Fantasy 6 Rip-Offage sprites
Post by: WHAM on Sat 02/04/2011 23:16:44
Helloes!

I'm thinking of workig a side project with a friend and make a couple of quick sprites. We're aiming pretty close to the style of old Final Fantasy games. Any ideas on improvement. Myself, I am not entirely happy with the side view at the moment...

(http://www.whamgames.com/images/unknown/left_base_01.png)(http://www.whamgames.com/images/unknown/down_base_01.png)


(http://www.whamgames.com/images/unknown/left_base_01.png)(http://www.whamgames.com/images/unknown/down_base_01.png)
Title: Re: Final Fantasy 6 Rip-Offage sprites
Post by: NickyNyce on Sun 03/04/2011 00:09:29
Quote from: WHAM on Sat 02/04/2011 23:16:44
Helloes!

I'm thinking of workig a side project with a friend and make a couple of quick sprites. We're aiming pretty close to the style of old Final Fantasy games. Any ideas on improvement. Myself, I am not entirely happy with the side view at the moment...


In the left view, he appears to have lost his belt, and his left shoulder seems too far back and bit high...in my opinion...

(http://www.whamgames.com/images/unknown/left_base_01.png)(http://www.whamgames.com/images/unknown/down_base_01.png)


(http://www.whamgames.com/images/unknown/left_base_01.png)(http://www.whamgames.com/images/unknown/down_base_01.png)
Title: Re: Final Fantasy 6 Rip-Offage sprites
Post by: Moresco on Sun 03/04/2011 05:26:11
To me it seems like his left-leg in side-view is too far back for him to be standing straight.  That might look decent during a walking animation though.
Title: Re: Final Fantasy 6 Rip-Offage sprites
Post by: WHAM on Sun 03/04/2011 12:54:02
First attempt at improvement:

(http://www.whamgames.com/images/unknown/left_base_01_v2.png)(http://www.whamgames.com/images/unknown/down_base_01_v2.png)


(http://www.whamgames.com/images/unknown/left_base_01_v2.png)(http://www.whamgames.com/images/unknown/down_base_01_v2.png)
Title: Re: Final Fantasy 6 Rip-Offage sprites
Post by: WHAM on Sun 03/04/2011 15:29:45
Did the other sides as well, and added a test downward-walkcycle:

(http://www.whamgames.com/images/unknown/w_version2.png)
(http://www.whamgames.com/images/unknown/w_version2.png)

(http://www.whamgames.com/images/unknown/walkanim_dn.png)
(http://www.whamgames.com/images/unknown/walkanim_dn.png)
Title: Re: Final Fantasy 6 Rip-Offage sprites
Post by: Sephiroth on Sun 03/04/2011 16:53:50
He looks kinda "generic", I mean like random people you find in cities etc. Maybe adding some detail that would make him unique could help, like a headband, a sign in his back, a scar on his face or a weapon?

For example we can tell who your avatar is at first glance just by the color.
Title: Re: Final Fantasy 6 Rip-Offage sprites
Post by: WHAM on Sun 03/04/2011 17:33:06
@Sepiroth: This is the main character. He is intended to be a "blank slate" and his character is one that likes to be discreet and one who blends in alot. This is a design choise as the player can alter how the main character acts, what weapons he uses etc. The other characters in the party will have far more personality and detail, but I will be using this sprite as a base I work the others from.

On a side note: the character is a sort of a monk in a robe.