First time with walkcycle doesn't look right

Started by Jeopardy, Thu 19/03/2009 15:20:25

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Jeopardy

What's wrong with it? aside from being a bit to fast

Jeopardy Games "The Totem of Souls" Currently in production
The Other Side of the WORLD my webcomic

Intense Degree

I think it's the left arm.

Left hand stays out in front of the body the whole time even though the left elbow comes right back. I think the whole arm just needs to come back a bit to bring it in line with what the right arm is doing.

Renal Shutdown

It's both his arms, not just one.  I'd also suggest you shade the sections in various greys (nothing too dark), with right arm/leg as shade one (the lightest), head/torso as shade two (slightly darker) and the left arm/leg (furthest away) as shade three (the darkest).

That way you can see them move more fluidly, and it won't be as confusing when they reach key points.
"Don't get defensive, since you have nothing with which to defend yourself." - DaveGilbert

Jeopardy

Thanks for the help,. I'll take another stab at it.
Jeopardy Games "The Totem of Souls" Currently in production
The Other Side of the WORLD my webcomic

rbaleksandar

Nice one. :) A couple of things that popped into my mind when I looked at it:
1.It's both arms as Rental Shutdown wrote above and I'll add - the legs too. I'll try to explain myself:

When the leg bends in the knee and goes to the left (that is - backwards) at the last moment it straigthens up. To me this looks somehow unnatural. Even a person stands on one place his legs aren't that straigth (except in the army ;D). So try to make a little bend in the knee when the foot goes backwards and than again a bend when it goes forward. One more thing about the legs - I think the left foot (the one that's in the background) overlaps the right one (the one in foreground). Maybe it's just me and my eyes ;D

2.Arms - the right hand (the one in foreground) looks as if the guy wants to box someone in the stomach. The left one on the other side (the one in background) is trying to do some upper-cut hit.


Like the fact that the head is bouncing :)
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