Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: YOke on Tue 26/08/2003 15:52:33

Title: GUI Test
Post by: YOke on Tue 26/08/2003 15:52:33
Just thought I would throw this in here and hear what y'all think. This is the GUI for one (of the many) testgames I've been mucking around with. It's based on a (dutch?) comic about Inspector Clifton of the MI5. Anyone familiar with it?

(http://home.no.net/thanma/clifton_gui_up.gif) (http://home.no.net/thanma/clifton_gui_down.gif)

The top bar obviously slides up and down, while the inventory is always on-screen. Right-hand inventory arrow is idle, left-hand arrow is "clicked".
(background is from InstaGames so nevermind).
Title: Re:GUI Test
Post by: 12431 on Tue 26/08/2003 16:55:58
I like it. can you teach me how to make GUI's?
Title: Re:GUI Test
Post by: YOke on Tue 26/08/2003 17:38:38
Thanks.

I'm not sure I'm the right person to handle the technical aspects og creating a GUI.   ;)
This is a good GUI Tutorial (http://www.amazing-ebooks.co.uk/ags/tutorials/tut5.php). There are some others. (Check out the "Tutorials" thread in this forum.) Just draw the interface the way you want it to look in Photoshop, and chop it up into buttons and background. If you're stuck somewhere I can try to help.
Title: Re:GUI Test
Post by: Erwin_Br on Tue 26/08/2003 19:47:30
I like it. Maybe the inventory area could be a bit smaller, it's a bit distracting from the most important area: the play area.

And yes, I know this character. I've read some comics about him a very long time ago. He drives a classic (red) car doesn't he?

(http://www.comic-strips.com/clifton.gif)

--Erwin
Title: Re:GUI Test
Post by: YOke on Tue 26/08/2003 19:57:12
 :)
That's him.
Thought he would be a good subject for a game. Some action, some humor.
I agree with you on the inventory issue. Do you think it would work if that also would be "hidden" like the top menu, or is it just annoying when menus pop up whenever you touch the bottom or top of the screen?
Title: Re:GUI Test
Post by: Igor on Tue 26/08/2003 19:58:52
Great! I'm looking forward to play the game. I'm aslo familiar with Clifton comics- fun stuff :)
Title: Re:GUI Test
Post by: Ishmael on Tue 26/08/2003 20:48:31
The answer to the inv problem could lie in the GUI I'm working on. See more about it here (http://kotisivu.mtv3.fi/tk/slidingbars.htm). ;)
Title: Re:GUI Test
Post by: YOke on Tue 26/08/2003 23:20:14
TK: Yeah... Maybe I'll make a Sam & Max/MI3 inventory... Could be cool with a look into the suitcase of a secret agent... :)