His name is Bobby and he is bald, wears a green cheap tunic and needs your opinion (and probably a better shading) before he learns to walk and to talk
(http://img211.imageshack.us/img211/7438/bobbythebaldpf2.png) (http://imageshack.us)
Couple of quick hints.
Never use bright magenta as a background when drawing sprites. Some midgray with a hint of some color would be better for this.
You need a better skin color and more contrast to the shading. Search the critics lounge (or google) for "pillow shading" and you should find out how to improve your shading.
Also handy:
Add width and height to the image tag, so the image shows up bigger.
(http://img211.imageshack.us/img211/7438/bobbythebaldpf2.png)
I don't really see what's wrong with the current shading. I think it's best to keep it nice and simple. It will be easier to animate then.
Quote from: Mr. Buckéthead on Fri 09/11/2007 16:13:38
I don't really see what's wrong with the current shading. I think it's best to keep it nice and simple. It will be easier to animate then.
I feel the shading/lights are a bit bogus and I was trying to get them right before adding items to/ animating the green fellow, but if they seem right it no problem then. In the meantime I made the skin colour lighter.
edit: the head is particulary difficult. So small that if you place a simple lighter pixel it seems a cubist canvas.
I didn't do the face (you're right it's the hardest part ;D) but I did make some simple changes to the tunic.
(http://www.jimmyshelter.nl/images/bobbythebaldpf2.png)
I'm not the best artist, but I tried to make the shadows look like there's a lightsource from the right.
Quote from: JimmyShelter on Fri 09/11/2007 19:12:30
I didn't do the face (you're right it's the hardest part ;D) but I did make some simple changes to the tunic.
(http://www.jimmyshelter.nl/images/bobbythebaldpf2.png)
I'm not the best artist, but I tried to make the shadows look like there's a lightsource from the right.
Very nice job! It looks "real" now, a real canvas tunic! I'll try to work on these guidelines for the face shading too.
oh silly me, I thought he was wearing trouwsers...
*runs of to buy glasses*
He was. On the first picture...
Jim, reading the first post would suggest that it was intended to be a tunic.
Anyway, a quick edit from me. For fun basically.
(http://www.2dadventure.com/ags/Bobby.PNG)
Nice edit, Ben!
Two major improvements if you'd ask me:
- Less saturated colours
- Less symmetry: the picture doesn't look like it's mirrored horizontically, which makes it a bit more exciting to look at.
Quote from: JimmyShelter on Sat 10/11/2007 10:48:51
Nice edit, Ben!
Two major improvements if you'd ask me:
- Less saturated colours
- Less symmetry: the picture doesn't look like it's mirrored horizontically, which makes it a bit more exciting to look at.
indeed! and the flesh colour / head shading looks covincing now. I've learn much from it, thank you Ben (and by the way, congrats for your "Trance Pacific". You and Paolo made a terrific game out of an interesting idea, loved it).
Why, thankyou.
Glad you like the edit :).