Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Hamelkart on Sun 19/09/2004 19:58:46

Title: How can I make light circles like in 5 DaS?
Post by: Hamelkart on Sun 19/09/2004 19:58:46
In 5 days a stranger backgrounds have feature that things in room become darker and darker when further away from light source.
So, I'm trying to do the same thing in my picture... Do I need photoshop or maybe CorelDraw?

http://www.2dadventure.com/ags/Officeo.bmp
Title: Re: How can I make light circles like in 5 DaS?
Post by: BlackMan890 on Sun 19/09/2004 20:06:27
i think this is suposed to be in the teck forum, what you are asking is what regions do, when you create a region there is a small window witch says "Light level" it is 100 % means no change, 150 means brighter, 50% means darker
Title: Re: How can I make light circles like in 5 DaS?
Post by: Cluey on Sun 19/09/2004 20:17:01
He's not, he's asking about simple light soucing in backgrounds.
Well this is all to do with how you draw it, I use a built in 3D lights in Real Draw (and dont we all know it), but this is simply a matter of making the colour of the wall near the light brighter, and gradually fading out to the darkest colour.
Title: Re: How can I make light circles like in 5 DaS?
Post by: InCreator on Sun 19/09/2004 20:30:18
1) When using any paint program that allows layer usage (ArtGem (http://www.hot.ee/increatorgamez/rlv_ag12.zip) (shareware version here), Adobe Photoshop, Flash, etc. ):
Make totally black layer over your background and starting from the spot where light comes (a lamp, window, etc) start erasing the black colorÃ,  from layer with opacity around 5-15%, erasing more near light and less from corners. It's hard to explain, but easy to do, yet effective too. Later you might want to decrease overall opacity of "black layer".

(http://www.terran-x.com/increator/Officeo.gif)

It's not bad way to shade, but shading by hand looks alot better and is somewhat with higher "quality".

2) If your paint program supports brighten/darken processor for brush, it's even easier. Just darken everything that's away from light source.

3) USE a good paint program. MSPaint is good only for pixelart and sprites.