Indy 3 style room

Started by MarvinS, Tue 24/10/2006 09:57:18

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MarvinS

I tried to draw a room in the Indy3 (last crusade) style :



x2 :


what do you think about it ?

dsg_charly

Seems nice.

To criticyze, the wood floor doesn't seem flat, it seems undulated.

The green panel to the right has too much aliasing, maybe you can smooth it. The inscriptions on it are too blured too, and the left of the green panel is bigger than the right (hope it sounds understandable).

:)

Nacho

I am not very happy about the painting too... It looks like colour redouced from a photo. Maybe you should remove the pixels that are too bright.
Are you guys ready? Let' s roll!

Evil

I have no idea what the chalk board is supposed to be angled at. Here's my take on it. Didn't fix the shadow.


dsg_charly


viktor

hm. It looks great to me. Only the writing on the chalkboard is a little to blured. And the door looks very undetailed compared to the rest of the room. But other than that it looks great with all the fixes so far...
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2ma2

A good solid room. You do however have many sharp colors competing for the attention. Just ask yourself what items are important (books, text, papers, paintings) and let them be as sharp, and then mellow down the others.

Shane 'ProgZmax' Stevens

#7
I did a rough edit to give you some ideas.

1.  Made shape of near chalkboard more correct.
2.  Removed chalkboard gradients and shaded it by hand.
3.  Added top shadows to the chalkboards and bookshelf and removed shadow from wall since the light source seems to be coming strictly from above.
4.  Manually shaded floorboards a bit and adjusted the angle and lighting of stairs.



The one thing I cannot stress enough is not to overuse gradients.  For walls and some floors they can be great, but the gradients on the chalk boards were way too bright and distracting.  Try to combine flat colors and low shading with gradients for best results.  Aside from that I think you've done a fine job.



MarvinS

Thanks a lot for all your comments !

Quote from: Nacho on Tue 24/10/2006 10:29:38
I am not very happy about the painting too... It looks like colour redouced from a photo.

You're right, its a colour-reduced photo. I have done it quick and it's was not a great idea.

ProgZmax, thansk for all your advices.
How do you know that the chalkboard is wrong angled ? And how do you know how to fix it ?




Shane 'ProgZmax' Stevens

When an object is rotating on the z-axis use the angle where it makes contact with the floor as your guide.  In my edit I stated more correct to tell you that while it looks nicer to me the perspective still isn't accurate.  Check the location of it relative to the ground like this:




Note that the line from leg to leg is not very steep.  As you move up an object, that angle will change just like with a vanishing point.  I didn't like the jagged look it gave the chalk board though, so I made the near side of the board larger than the farther side to make it appear as though turned inward slightly.

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