Hi!
Nothing more to say, I made some intro backgrounds which I wanted to show you. It's a bit more cartoonish than expected, but please just tell me what you think of it.
http://members.fortunecity.de/voodoolake/intro1.jpg (http://members.fortunecity.de/voodoolake/intro1.jpg)
http://members.fortunecity.de/voodoolake/intro2.jpg (http://members.fortunecity.de/voodoolake/intro2.jpg)
(http://members.fortunecity.de/voodoolake/intro1.jpg)
(http://members.fortunecity.de/voodoolake/intro2.jpg)
[img]http://members.fortunecity.de/voodoolake/intro1.jpg[/img]
They are wonderful!
If the second shot has a fire going, I would hope that there is a flickering type of shadows that play on everything around it, such as the tree bark, and the tent... as getting lighter and darker, to co-incide with the fire intensity.
Lovely work. Team up with someone who can code and write stories, or if you can do that yourself, you'd be unstoppable.
Really great work!
The style reminds me so much of Day of the Tentacle, and in my books, anybody that can successfully emulate that style is a true artist.
Well done!
Thanks! It's good to hear you like it. It was a funny thing how I got this style. I started out with something like the older lucasArts games were designed (mi2, foa etc...). I always liked this realistic way of pixel art, but my attempts were way too dark/light (They used a very complicated lightning in those backgrounds), so I decided to give the cutscenes are more comic-like style. The concept art I made for the pictures posted above were done in less than three minutes, with an enormous lack of detail, but after colouring the whole thing I almost jumped out of my socks for getting such a picture out of them, and all this in less than half of the time a 'realistic' picture took until completition.
QuoteTeam up with someone who can code and write stories, or if you can do that yourself, you'd be unstoppable.
Sadly, I've tried that a million times, but I experienced that it's very hard to find a team that is seriously interested in making an adventures.... I'm fairly advanced in programming, as well and I've always had a special favour for making music, but - just to be honest to myselft - it is too much work for a single person...