Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: A�rendyll (formerly Yurina) on Thu 16/03/2006 09:03:50

Title: Inventory items for my AGS school project.
Post by: A�rendyll (formerly Yurina) on Thu 16/03/2006 09:03:50
Some of you may have noticed the thread I dedicated to my AGS school project in the Adventure related Talk and Chat board.

I *already* finsihed 5 inventory items I want to have commented.

Here's the link (http://dse.nl/~yurina/gamefiles.htm).

Description: (from the left to the right)
a book - chewing gume - wrapped chewing gum - scissors - water-resistant marker (or whatever it's called in English)

For the template I assume a game at 320x240 will be created (at least the backgrounds I add will be that tall).

Let me know what you think.

~Yurina
Title: Re: Inventory items for my AGS school project.
Post by: Stefan Z on Thu 16/03/2006 14:25:24
They look good, nice style. But the chewing gum is too big, IMHO. Maybe you could make it a little bit thinner.

Wrong thread perhaps, but I would like to add the school template is a great idea!

- Stefan Z.
Title: Re: Inventory items for my AGS school project.
Post by: Afflict on Thu 16/03/2006 14:54:25
The chewing gum looks like a brain..  ;D
Title: Re: Inventory items for my AGS school project.
Post by: InCreator on Thu 16/03/2006 16:15:02
Black outlines for scissors and marker need some tiny pixel work, because they make edges too blocky. Apart from that, nice work.
Title: Re: Inventory items for my AGS school project.
Post by: A�rendyll (formerly Yurina) on Fri 17/03/2006 09:12:42
Thanks!

Quote from: Stefan Z on Thu 16/03/2006 14:25:24
They look good, nice style. But the chewing gum is too big, IMHO. Maybe you could make it a little bit thinner.

I wanted the inventory items to be as large as 20x20 for making clicking on them not a bother.

Quote from: Afflict on Thu 16/03/2006 14:54:25
The chewing gum looks like a brain.. ;D

More like a chewed brain! :P

Quote from: InCreator on Thu 16/03/2006 16:15:02
Black outlines for scissors and marker need some tiny pixel work, because they make edges too blocky. Apart from that, nice work.

Don't forget the inventory items will get bigger in the game itsself. Besides, the black outlines look weird because all inventory items also have outlines in a darker colour besides the black ones.

To make C&C a lot easier I'll add an enlarged version on my site.

~Yurina
Title: Re: Inventory items for my AGS school project.
Post by: Khris on Fri 17/03/2006 09:18:28
To make C&C even more easier, I took the liberty of adding a zoomed version here:

(http://www.2dadventure.com/ags/all_items.png)x3

EDIT: You're right, hotlinking doesn't work. I've uploaded the file to 2dadventure.
Title: Re: Inventory items for my AGS school project.
Post by: A�rendyll (formerly Yurina) on Fri 17/03/2006 09:21:48
I thought my server didn't allow hotlinking? *thinks hard* >.<?

You have the liberty to do that, don't worry. This only helps me out! ;D
Title: Re: Inventory items for my AGS school project.
Post by: Corey on Fri 17/03/2006 10:15:11
It all looks good. It's all clear what it suppose to be. ecept from the chewed gum maybe.  :)
Title: Re: Inventory items for my AGS school project.
Post by: A�rendyll (formerly Yurina) on Fri 17/03/2006 10:18:21
Well, I assume the chewing gume will become inventory after you used the wrapped chewing gum on your character. (but of course, that's up to the game creator)