I've been making this little thing about losing my keys. It's currently one room and really just practice for a lot of the basics of AGS and some more advanced things.
There's a curled rug that keeps flipping up, (you can stick it down with something, that's the only "puzzle" so far), and a bunch of junk to interact with, and you basically look around for your keys until you find them.
Anyway, it's done enough to be playable at any rate and I thought I'd post it here. You can play it at: https://ophidic.itch.io/the-keys-knees (https://ophidic.itch.io/the-keys-knees)
(https://img.itch.zone/aW1hZ2UvMjA2NjU3NC8xMjE1MjM1NS5wbmc=/original/%2FiUTEd.png)
(https://img.itch.zone/aW1hZ2UvMjA2NjU3NC8xMjE1MjE1MC5wbmc=/original/uJGnpa.png)
Feedback:
- The game is playable on Linux with the AGS engine, if you add a Linux download you will get more players to try this.
- Intro is nice but unskippable. Make it skippable.
- I am not a fan of all-caps font for display-box font.
- Excellent Mondrian choice.
- Interaction and graphics are both satisfying.
- I am still playing the game, but I am not sure making the character clickable is the right choice, as sometimes this hides what is behind Jason.
- Characterisation is good too, I am starting to dislike Jason.
- Using "rolling paper" on "weed" should return some funny line and not a "Can't do that".
All in all I got "Robot finds kitten" vibes from this, a short & to the point game. Well done!
Awesome, Thank you very much!
I am still working on drawing a smoking animation, at which point you'll be able to roll a joint and stuff.
Yeah you're right, making the main character clickable was kinda pointless, it was like that by default, but i have no use for it so i should disable it.
I'm glad you like it!