Problem with profile

Started by charliechuck, Tue 16/05/2006 20:32:56

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charliechuck

Can anyone help me with where I'm going wrong with this character please. I'm not an artist and never will be, and i'm struggling to get the right profile, the face looks terrible





thanks

A�rendyll (formerly Yurina)

Some points for improvement:

Side view (facing east):
- You should let the chin stick out a little more.
- Make the nose a little smaller
- His right leg seems a bit off. Does he step forward? If not, change this.

Front view:
- Place his legs and arms a bit closer to eachother.
- his hair is a bit wild. if it's intented to fall straight without curls, make them fall closer to his head.
Yuna: Give me a Y!
Rikku: Give me an R!
Paine: Give me a break...
~Final Fantasy X-2

I've been

seaduck

Apart from the anatomy and stance issues:
- isn't the sprite too big? (113 pixels tall, that's a lot for low-res) 1/2 size reduction would save you a lot of work
- shading needs improvement - your character actually isn't shaded, he's just outlined with darker colors, they do not contribute to shape perception. Also try using a lower number of colors for the shading, but make them stand out more (enlarge the differences in value)
- clothes can tell a lot about your character. His shirt and trousers are the same colour and you can't really tell what they are. Think about what your character would be wearing and make his clothes interesting and recognisable.

charliechuck

Thanks, I'll try out some things when I get home tonight. The screen res is 640x480 in the game that's why he looks a bit big, the blokes supposed to be a thief wearing leather armour

Krysis

Quote from: charliechuck on Wed 17/05/2006 15:41:18
Thanks, I'll try out some things when I get home tonight. The screen res is 640x480 in the game that's why he looks a bit big, the blokes supposed to be a thief wearing leather armour

Yeah, it could be leather armor. But could be a tracksuit, a prison uniform or pijamas too. Try a smaller, simpler and less coloured sprite, use pictures as reference and read a tutorial or two. That would help for a start.

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