Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Babar on Fri 24/09/2004 03:31:49

Title: Matching front and side views
Post by: Babar on Fri 24/09/2004 03:31:49
(http://www.2dadventure.com/ags/manfront.gif) (http://www.2dadventure.com/ags/manback.gif) (http://www.2dadventure.com/ags/manside.gif) (http://www.2dadventure.com/ags/manside2.gif)
In making this slouchy, large foreheaded character, I did the front view first then the side view and back view. I am not sure if they are really matching up though. The front view shows of the big forehead, while the side view shows the slouchiness. Any advice? Anything else to C&C?
Title: Re: Matching front and side views
Post by: on Fri 24/09/2004 06:34:13
dont worry about it it looks perfect! ;)
Title: Re: Matching front and side views
Post by: Chicky on Fri 24/09/2004 16:03:00
No it doesnt, but it does look very good.

I think the character is too stiff, the sholders are very strait and dont look too natural. I like the fact that the character is leaning forward somewhat, but i think the totally strait front (side view) looks a little too neat, maybe add a few extra pixels. Ohh and the feet, they seem to tip up near the toes, when they should infact slope downwards. I would also suggest slimming down the sides fo the head a little.

I know it seems like a lot, but after this i think the character will be quite perfect :)
Title: Re: Matching front and side views
Post by: The Faction on Fri 24/09/2004 16:23:24
The pose of the character looks perfectly fine to me except for the shoes as chicken said.  The thing that i think needs improvement is the shading.  the whole character is made up of about six colors. It would definetly improve his face which is currently very plain.
Title: Re: Matching front and side views
Post by: Andail on Fri 24/09/2004 16:27:18
Nobody actually has that kind of posture, unless they are deliberately leaning forward.

When people have that sort of hunch, which gives them that kind of crooked, shrunken epxression, they're also usually sway-backed.

I made a little illustration of this relation:

(http://www.nolore.com/picmisc/postures.JPG)
Title: Re: Matching front and side views
Post by: Babar on Sat 25/09/2004 10:25:24
(http://www.2dadventure.com/ags/nmanside2.gif) (http://www.2dadventure.com/ags/nmanside.gif)
Thanks for the advice. I used it to make the newer versions of the side views,
The turned up shoe was actually the second shoe behind the first, so I tried making it more obvious. I added a slightly paunch, so as to break up the "straightness" and to balance it out (as suggested by Andail's tutorial).
Quote from: chicken on Fri 24/09/2004 16:03:00
I would also suggest slimming down the sides fo the head a little.
I did not understand quite what you meant here. Could you please explain again? Surely you are not suggesting shrinking down his impressive forehead, are you :P ? Is it actually too big?
About the lack of shading, I will add the shading when I have fixed up the clothing folds and all. As for the face being plain, do you have any suggestions? I had added a dark area under the eyes, as well as a semi-frowning expression.
I would appreciate some more C&C.
Btw, Does anyone know of some clothing-folds tutorials?
EDIT: I noticed that the side view eyebrows are not curved at the end (like the front view), so I fixed that. It seems kind of wasteful to update it all again with that one small change, so just pretend that there is an extra pixel in the new side views showing them curving