New room 4 detective - animation help still needed

Started by Sam., Mon 07/06/2004 18:53:30

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Daz

it is a nice bg but where is the lighting effects non of the stuff has a shadow and therefore no feeling to it, do that and it will be perfect i rekon
http://img.photobucket.com/albums/v430/KnightStar05/po-ta-toes.gif << It's the potatoes, go on watch it you know you wanna

Sam.

the carpte is blurry cos of jpeg conversion. i know i was lazy editing out my char!
i REALLY need help with this anim. it is the side walking view of my char. it looks really bad to me but i can't work out how to change it. i followed a tutorial but it still looks bad.
Bye bye thankyou I love you.

Moox

he moves the leg to far back, add the peep holes on the doors, that was a key feature I think

Iwan

#43
Cool walk cycle. Just a few things though...

-In one of the frames his knee joint is far too low.
-Also i think he moves down too much
-Maybe you could try making the bottom of his coat smother
-Making the back leg darker or the front leg lighter could help distinguish wich leg is the front one and which is the back.

Hope this helps a bit,

Iwan


sergiocornaga

The side view looks nice, but the walk cycle is kinda messed up. The length of his legs changes dramatically in each frame, which needs to be fixed up. Also, in one of the frames the outline of his nose doubles up.

Sam.

#45
AHHHHHHHH!!!! i hate animaiton. I really suck. really really. I presume the lack of replys means that no-one is gonna help me. never mind here is anothe bg for y'all to look at.(its a bit blurry cos of jpg conversion)

does it fit with the style?
Bye bye thankyou I love you.

pixelcat

#46
Looks pretty good...Ã,  perspective was a bit off, but much improved over your first background.Ã,  Also, i'd suggest avoiding the really dark/black outlines, they don't match the character (ie. the chair, camera).Ã,  Not a huge fan of the green, but it looks nice overall. :)

Few suggestions :

*Removed edit

*Maybe have a desk lamp mounted on the left wall, also?

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