Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Mr Flibble on Sun 11/07/2004 21:25:20

Title: MI2 style drawing, C&C required
Post by: Mr Flibble on Sun 11/07/2004 21:25:20
Hi,
The following picture is a bg from my upcoming game, Monkey Island 5 : The Return Of LeChuck.
I posted a thread about it here a while ago, but it didn't quite get the critical acclaim I had hoped for, so I have been developing it with the help of a different fangaming site.
Anyway, back on topic. The picture is my feeble atempt to emulate the drawing style of the MI games. I want it to resemble MI graphics as much as possible, so that it might blend in the native MI graphics.

(http://www.freewebs.com/flibblestudios/mmcrater.GIF)

I'm happy with the left hand side, thhe sky is copied from a ripped bg  :-[ but I'm pleased with the stone. I'm not sure about the house, or whether it actually looks like nightime.
I would like to know what you think, and especially how to improve it. Paintovers are welcome.

PS- If you hadn't guessed, its a pic from Melee island, outside the mansion.
Title: Re: MI2 style drawing, C&C required
Post by: Privateer Puddin' on Sun 11/07/2004 22:00:31
Problem is, it looks like the building is from MI1, and the rest is an attempt at MI2. The two games used different style art (MI1 with DPaint, and the second using scanned oil paintings)

The background needs a more consistent feel, the left is quite blurry while the right and sky is not.
Title: Re: MI2 style drawing, C&C required
Post by: NaStY_FrEaK on Sun 11/07/2004 22:04:01
Yes Yes Monkey Island my favourite game ever!I very apriciate that you`re trying to achieve MI graphix,and I can say that you`re doing it really good!
Now for the C&C -whats that spot lookin thing in front of the mansion?It looks really flat,try giving it some depth.
Title: Re: MI2 style drawing, C&C required
Post by: Mr Flibble on Sun 11/07/2004 22:16:41
The 'spot' is a huge blast crater left by LeChuck when he exploded.

I intend to put part of the statue in the foreground. This idea just came to me, and may not be implemented.

I get ya' puddin. The blur comes from an attempt to substitute Dpaint's gradient function and LA's team of highly paid art and design major's with the airbrush function.

Its hard to imitate scanned images.
I also think the mansion colour needs to be lighter, but then how can I give the impression that its night time?
Title: Re: MI2 style drawing, C&C required
Post by: Privateer Puddin' on Sun 11/07/2004 23:20:49
Well, as the windows are giving out a nice bright colour, the closest parts of the wall could have a slightly orange touch to them
Title: Re: MI2 style drawing, C&C required
Post by: Sam. on Mon 12/07/2004 11:28:00
flibs, I can't see you image, would really like to.
Title: Re: MI2 style drawing, C&C required
Post by: Chicky on Mon 12/07/2004 12:00:33
(http://www.2dadventure.com/ags/mmcraterBYMRFIBBLE.GIF)

that uploads for the people who couldnt see the last picture.

I think the style is GREAT and if i was trying ot guess what style then id say monkey island hats down (*sniff* scully has gone).

Anyway, the overall picture is very good, but i think it is lacking interesting details that make up the picture. Seeing as this is MI5 you could get away with adding extra things, such as tree's, bushes and maybe even a dog house for those evil hounds ;)

I would say if the spot was a crator it would need more depth. Try making the edges sharper (use less blur tool) and make the darken as it gets more depth.

I would love to do an edit, but im busy preparing for holiday/working on our team game.  8)
Title: Re: MI2 style drawing, C&C required
Post by: Cluey on Mon 12/07/2004 15:58:34
1.  Nice image, loving the style
2.  Please rethink your title, Monkey Island  5!  As its a fan game, saying its a sequel is a bad idea, which is what Monkey Island 5 implies.  You could just call it Monkey Island: The Return of LeChuck and still have a good title.
Title: Re: MI2 style drawing, C&C required
Post by: Mats Berglinn on Mon 12/07/2004 17:01:14
It looks good but you should add the animal bushes that is seen MI4 (I love those). But there is something wrong with the picture and that's the crater after LeChuck because:

I hide text for those who haven't completed MI4 yet:

Spoiler
LeChuck and the monkey robot did not fight outside the mansion but on the beach somewhere on Mêlée Island and therefore the crater shouldn't be outside the mansion (I remember the ground of the fighting "arena" was made of sand and not grass. You could also see that the mansion is nowhere to be seen)
[close]
Title: Re: MI2 style drawing, C&C required
Post by: Blackthorne on Mon 12/07/2004 17:20:26
I thought the style of this more looked like M! 1, so I did a paintover in that style.

(http://www.infamous-adventures.com/MI-PO.gif)

CHANGED

- Made the image longer, as Lucas Arts screens tended to scroll
- Made the mansion larger in the foreground
- added slight orange tint to windows
- Gave the mountains a MI1 mtn texture
- Changed Grass
- Enhanced the 'hole'
- Added more cliff definition

This was really a quick 15 minute paintover.

Bt
Title: Re: MI2 style drawing, C&C required
Post by: Mr Flibble on Mon 12/07/2004 18:03:58
Wow, thanks that's way better, but not really what I'm aiming for. I'll use it for inspiration though.


Mats- I remember that after the fight, Elaine + Guybrush were looking over a cliff. ( The scene where you could say something stupid, like ask for a chocolate pirate ship or something).
They they turned around and walked into the mansion.

As far as I remember, its been a while since I played it.


The other thing is, I'm having trouble with the turquoise bit, which is supposed to be stone. In the background for the exterior of the mansion, there is grass. But in the background of the city overview, which has the path to the mansion, there is only stone. Thus is my dilema.

Title: Re: MI2 style drawing, C&C required
Post by: Blackthorne on Mon 12/07/2004 18:58:29
From SoMI

(http://www.infamous-adventures.com/mansion.gif)

Bt
Title: Re: MI2 style drawing, C&C required
Post by: Mr Flibble on Mon 12/07/2004 20:09:11
Yes, I have that in front of me right now; whats your point?

EDIT: actually, thats given me an idea: How about I just make that room longer, and put my additional details there?
It would save me from using the badly drawn mansion.
Title: Re: MI2 style drawing, C&C required
Post by: Blackthorne on Mon 12/07/2004 20:12:02
Quote from: Mr Flibble on Mon 12/07/2004 20:09:11
Yes, I have that in front of me right now; whats your point?

I didn't know if you had that...... I was just trying to help.  I really like your ideas.

Bt
Title: Re: MI2 style drawing, C&C required
Post by: Mr Flibble on Mon 12/07/2004 21:49:55
Sorry about being harsh, I appreciate the help.

This is my latest effort.

(http://www.freewebs.com/flibblestudios/mm.GIF)

I may put something comical in the foreground, I'm not sure.
Title: Re: MI2 style drawing, C&C required
Post by: Sam. on Tue 13/07/2004 12:28:24
just did a quick paintover. I added a bit more vareity to the cliff edge at the back. I re-did the crater. VERY quick job just to give ideas.
(http://www.2dadventure.com/ags/mihouse2.gif)
Title: Re: MI2 style drawing, C&C required
Post by: Mr Flibble on Tue 13/07/2004 18:06:55
I had a brown crater as well to start with, but I remembered that because of certain continuity issues with other backgrounds, I needed blue stone.
Title: Re: MI2 style drawing, C&C required
Post by: Sam. on Tue 13/07/2004 18:33:38
okay mate, just re jigged it a bit then. this crater is blue stone, is that okay? also added ome topiary just for kicks.  another point to my paintover was the cliff edge which is no longer  a straight line buit has bumps and rocks.
(http://www.2dadventure.com/ags/topiary.gif)
Title: Re: MI2 style drawing, C&C required
Post by: Mr Flibble on Tue 13/07/2004 19:49:24
Wow, thanks Zoot.
The topiary looks a bit out of place, though.
I was gonna put one in the foreground, á la dott.
The crater looks a little shallow, but the grass around the edge is much better.

The rocks on the lawn are good too, I thought it was too empty before.
Title: Re: MI2 style drawing, C&C required
Post by: Sam. on Tue 13/07/2004 21:55:28
to make the crater deeper, it would just be a sase of removing the bottom. i don't have time to do that now but maybe tomorrow.
Title: Re: MI2 style drawing, C&C required
Post by: Cluey on Fri 16/07/2004 19:34:13
I dont like the SoM rip idea, it adds a kindof cant be arsed quality to it, even though it blends nicely, I liked the original..
Title: Re: MI2 style drawing, C&C required
Post by: Mr Flibble on Sat 17/07/2004 14:55:10
Thats my trouble, you see.
I can either mix new and old backgrounds, or re do them all, with no ripped graphics what so ever.

But if I loose the ripped graphics, I might loose the MI feel.

Although it does mean I could work comfortably in my own style...