Well... the last week I've been working alot on my games, and also ofcourse on the upcoming... Undeniable. I started out with a woman, wich will be standing at the market, when lots of people disappear, except for you and her at that place.
Euhm... this one took my bout 15 hours I guess... :'( so it's really lots of work! I'm not very very good at modelling characters, but I gave this a try... and I think myself it looks pretty, except for the legs.. wich I should improve ;)
(http://minimi.spijbelaars.com/woman1.PNG)
Full view of the model
(http://minimi.spijbelaars.com/woman2.PNG)
Head Close-up
(http://minimi.spijbelaars.com/woman3.PNG)
Maybee she's gonna look this way, but just tell me wich one looks better ;)
Please give me comments on how I can improve this one. This is not going to be the main-character, because that's going to be a male, wich I still have to create... ::)
I think it's great! Your'e right, the legs look a bit strange, but overall it's very good, especcially the face.
I think she looks better in blue, the black dress looks flat because the shading is black too, whereas on blue the black shading gives it depth.
Very nice. :)
thanks for the review! I'm going to work on the legs, and my main character, wich will be shown in a smoking ;) Well... I almost finished scene 1... and when I finished it, im going to make a demo of only scene1 in ags... and release it ;) you know... I didn't even started yet a single thing of undeniable in ags... i got it all in my head
lets hope my head isn't screwed up! ;D
Lol!
Actually, it's good to plan in your head (and on paper if possible) first, and then when you have at least a bit (like a scene ;)) planned out then you need to create artwork and characters. So it's ok to hold off the ags editor for a while.
Anyway, good luck, and I'm looking forward to seeing the demo! :)
Its really good! Is there anyway you can remove that joint in the legs?
You modelled that from scratch? Its great!
Nice modelling thoughtout. There are a few points I think you should work a littel on, though.
1. Give her some eyebrows! Looks pretty creepy without them! :D
2. Her eyes themselves seem to be "bulging" a little too much. Try to embed them a little more into the head.
One of the most important things to remember when modelling human characters: Use photo reference! Have a close up of a human face nearby, doesn't have to look like the person you're modelling, just so you can see how it works "in real life". But good work so far. With a little refining you could have a winner! :D
tnx for all the comments.. i hate these legs.. i cant get them really good... and the eyebrows are now there! and I will set the eyes a bit back.. though you must know, that im working on 3 games at the same time ! ::)