Sprites Redone + Char. Art

Started by Bernie, Fri 26/03/2004 01:58:20

Previous topic - Next topic

Hollister Man

I have to say GOOD JOB!  If you finish your projects, there's probably plenty of places you'd be welcome around here. :)

But since this IS the Critics Lounge...

I think the green guy is a little too gray now, or his shirt needs to be more contrasted from his body color.  That and his "back" foot might need to come up a pixel more when it comes forward (as though he picked up his feet a bit farther.)  The human looks as if he has makeup on with the bright spots under his eyes, but that might just be your style.

If I don't see these in a game I'll have to find a hammer to use on my screen. :p
That's like looking through a microscope at a bacterial culture and seeing a THOUSAND DANCING HAMSTERS!

Your whole planet is gonna blow up!  Your whole DAMN planet...

Karimi

What program did you use to make those ?

Very nice btw.

Bernie

BerserkerTails: Thanks! They do indeed talk the Lucas Arts way, I've always preffered this over the Sierra way.

Hollister Man: Thanks for the crit. The kid's bright spots are supposed to be highlights, but they seem to come out wrong. I'll also check the green guy's walk cycle again. (The front ones are the hardest to get right.) Not sure what I can do about his colors, they also need to work with the backgrounds and not stand out too much, but I'll see what I can do.

Karimi: For the sprites, I use an application called Click & Create aka The Games Factory, as it has a really cool and easy sprite editor. It can also be used to make decent platformers, rpgs and more, but this requires a really good grasp of that program. It's available at www.clickteam.com.
As for the backgrounds, they were made in Photoshop 7.0.

On a side note, 'It's just my style' is not something any artist should say, it's just a cheap excuse. If the whole thing doesn't look right to someone, there's a good chance something really is wrong. :D

SMF spam blocked by CleanTalk