need a little help with this room

Started by zeeman645, Mon 19/05/2008 02:08:10

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zeeman645

ok i re-did it. i added some more stuff and moved the door. any other improvements i could make?

~~~~~~~\0/~~~~~~~~~~~~~

this is a guy. hes drowning as you can see. i pushed him off the boat and into the ocean because he was bothering me. thats the kind of person i am.

Alarconte

You gonna make or pretend to do ilumination or you are going to let's stay just this?

Firstly, there's a lot of space empty in front of the desk. Have you thinked in put the desk in the right wall instead of the uo wall? Then maybe you can put the couch in the north wall and get better... Maybe with a carpeta in front.

But Unless you would to do a very simplistic graphics, Put a little of texture-Ilumination.

"Tiny pixelated boobies are the heart and soul of Castlevania"

Galactic Battlefare Capital Choice Part 1 , finished, releasing soon
GBF CC Part 2, WIP

Cino

I suggest you look for some 1 point perspective tutorials and try to recreate your room based on it. As for composition, the room looks very empty. Filling it with objects like plants and shelves might help.

Ryan Timothy B

Ignoring how you want the couch for now, the back wall should be visible through the bottom of the desk.

That's a big and crazy light.

Hudders

Is that a picture on the wall or a window?

If it's a window, and the room isn't tilted at a ninety degree angle to the ground, the perspective needs re-doing.

derboo

Besides if it's a window, the road goes through the building.

DutchMarco

Dunno if this has already been mentioned, but I personally feel that the fat black lines between the walls and the floor etc. are ugly. I think it would be best to use other means for designating each wall's orientation. / make the surfaces distinct from eachother. like some shading,, a different colour for the far wall, a pattern on it (like boarding, or wallpaper) the will have to run as per the rules of geometric design.

Alarconte

Well, First of all, Lisen to the Ilumination/shadow things say you DutchMarco.

Second, See the Edit I have to you.
It's only about Basic Perspective. "find the diferences", and Study what I did.

See the perspective of the archive and the water-thing? (Mmm, I forgot to get round shape the low part of the plant).

Too I pull the desk toward the bottom. It Can't be that close to the wall. How the people enter in the desk?.

In the wall, I think that you draw a poster, but in anycase, I drawed a simplistic and cute window to you inspiration. And have ever clear Where you location are and what are showing by the windows!

An Important note:

What is this office-location? It has No personality. It's from a doctor? a detective? a salesman? Has no personality. Put some things that give personality to the room.

I hope you'll found useful

Too I change the "Ilumination focus" to some more credibly, and apply a very simplistic shadow to objects.


"Tiny pixelated boobies are the heart and soul of Castlevania"

Galactic Battlefare Capital Choice Part 1 , finished, releasing soon
GBF CC Part 2, WIP

Hudders

Quote from: derboo on Tue 20/05/2008 15:37:46
Besides if it's a window, the road goes through the building.

Could be going under the building.

There's something up with the perspective of the room as a whole that needs fixing before anything else. I would redraw it using a proper vanishing point first.

Here's a (really) rough idea of how the perspective should look:



Yup... really quick and dirty. lol.  ;)

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