Need critisism on a backround and the style overally

Started by Eigen, Sun 15/04/2007 11:43:58

Previous topic - Next topic

Eigen

I finially found the strenght in me to really work on my first AGS game. More about the game in the WIP thread when I have enough material. Anyway, here's one of the screens, it's scrolled during the intro hence the height. What I'd like to know is how this style works out: wacky perspective, textures. I'm pretty sure I'm going to redo the windows and draw them myself but these will do for the time being. I hope.

P.S - don't tell me it looks like the spa in Larry 6. I know it does.. but actually it's a "home for rich old people" ^^ and Delores is a "rather big" lady who ows the place. ;)


(Click on the thumbnail for full size image)

The glass structure on the roof is supposed to be rooms for especially VIP.

Thanks in advance.

Moresco

Seems like a cool concept.  As for whether or not the off perspective works, I'm not sure.  For me it works until my eye moves towards the tennis court, and then it's suddenly not so good.  I think with wacky perspective stuff, you actually have to do even more to make them work ... and I'm not really sure why they do, to be honest.
::: Mastodon :::

Medical Waste

I like the style, it's really cool. And I agree with theRedPress, the bottom line of the tennis court bothers me, because I don't think it should be a focal point, but it is. Maybe try making that line parallel to the road?
THE PATIENTS ARE REVOLTING

SinSin

the image looks nice but I would definatly change the tennis court
if it is not a story focal point maybe make it something less obvious, like a car park or a store
also one aspect i would also change is the tip of the building the perspective is a bit wrong ( even in a Dott style ) the right tip (nearest to us) should be higher, if you were to make the distance from the top of the window to the roof the same as the one to the left then it should e fine. but other than that i like it.. 
keep it up

Ps nice added swimming pool in the background keeps the subliminal side of uyour brain ticking
Currently working on a project!

radiowaves

Uhm, the grid on the wall is sucky, lose it, paint it over if needed. All the other things are ok. Only pick would be that make the perspective less crooky. That means leave it crooky, but get rid of illogical angles, like the right-back corner line of the house and upper row of windows.
I am just a shallow stereotype, so you should take into consideration that my opinion has no great value to you.

Tracks

MashPotato

I like the collage-y, flat look with all the different textures :).  If you want the tennis courts to be less noticeable, I would suggest trying turning down the saturation and making them smaller (right now, they look bigger than the building, even with the skewed perspective).  Perhaps add some windows on the bare side of the building as well?
Good luck with your game :)

Eigen

Thanks for the comments! Here's an edit:

+ Created new windows on the front. I think it looks better like this.
+ Removed texture repetition on the walls
+ Fixed perspective on the top of the buildin
+ New glass-top .. thing
+ Redraw the tennis court and added a fence around it.
+ Clouds

The side of the building still looks empty because I'll be adding an moving elevator there. Or maybe something else.


(Click on the thumbnail for full size image)

I hope it looks better now ..

Moresco

Looks pretty good.  I'd love to see it with the elevator :)

Tennis court works better now.  I really have no complaints with it now, great background.
::: Mastodon :::


Khris

I'd tilt the sign above the door to match the angle of the door's top.

And you should rise the horizon and put some scenery there. Either that or steepen the viewing angle until the horizon isn't visible anymore.

SinSin

I think the door is fine it adds character to the building
but i also thik there should definatly be some more background scenery after reading Khrismuc's comment maybe mountains or furthe buildings   this will give the background more depth
But its looking great pal keep it up
Sin

Modifed ***   Just noiced the repeat in the wall try and sort this out may give it a lil more oooomf
Dont go off the pictures please read
Currently working on a project!

SMF spam blocked by CleanTalk