Cursor Sizes and 640X480 import

Started by Alynn, Wed 19/07/2006 21:17:52

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Alynn

Ok my game is 640X480 and I've been working on cursors for the game, I did the pointer first and it looked good at 15px by 15px and imported at 640X480. However when I did my walk cursor it seemed too small. So I tried importing both at native resolution and not at 640X480. But now the pointer cursor seemed too big, and neither looked as well polished as the smaller versions.

Well I have screenshots of the four, and I'd like to get an opinion. The cursor in question is directly in the middle of the pupil.

Don't worry about the little ship thing below it, it was just a test sprite I was using for the player character.

Posting links to keep this thread from having 4 big ass pics in it.

Pointer imported at 640X480
Walk imported at 640X480

Pointer imported at native resolution
Walk imported at native resolution

So is the walk cursor imported at 640X480 too small? or is it fine? Do you have your own cursor sizes that you use for your games (at this resolution).

Any help would be appreciated.

MashPotato

I do find the walk cursor a little small at 640x480... maybe make that little spaceship closer in size to 15x15, then add the arrow to that (such that the icon ends up being slightly larger than 15x15).  Even though the cursors are the same size, the empty space between the arrow and spaceship makes the cursor appear too small.
Hope that helps ^_^

Alynn

#2
Ok changed it to 25X25 and imported at 640X480 reso

http://www.yelloweyedstudio.com/projects/AGS/xenoflan/images/newWalk.png

Not so big as to be intrusive, but large enough I think, is this good?

Azaron

I think it would be comfortable enough to use. But I dislike very large cursors. :) Would be just right for me.

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