Comments on new game ROOM

Started by Slasher, Mon 10/09/2012 16:32:47

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Slasher

I have just started making rooms for a new game.

This is the first room to be entered and I am trying to achieve the right feel and look.

Before I go any further I would like any positive comments regarding the actual 'look' that will compliment the game.

PS The player is darker than seen here and the witch is green skinned!

It's early stages but comments now are better then after a dozen rooms.

Shots 1 and 2 are within the same room:




Thank you for any comments made.


Icey

If I were you I would take the light (shine) and make it a object. It wouldn't seem so flat then and it would "shine some light on things" ;)

Slasher

#2
Hi icey

I have adjusted the room lighting (more darker now). The candle is an object and its lighting is an effect, its brightness is not much but just shines a bit (animated candle flame). The lights rays spread a little.





cheers

Technocrat



I can see use of perspective for the room's walls, but the legs of the table don't line up. Also, don't forget the shadows on and made by the walls cast by the light.



[edit] Ah, you've changed it while I was typing. In this case, you want the legs on the table to be in the other direction.

Slasher

#4
I was not sure about the table legs. I've changed them around.

cheers Technocrat


Technocrat

No problem. Also, "ancestor" has an 'o' in it.

"They must be the witch's ancestors!"

Slasher

#6
Thanks for spotting that error. cheers :) 8-)

Updated screenies: Do you think the colors and layout work, if not how can I improve?












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