Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Mr Flibble on Sun 17/10/2004 17:48:20

Title: Need help with walkcycle
Post by: Mr Flibble on Sun 17/10/2004 17:48:20
I'm having trouble doing the walkcycle for the main character in my game.
I think it needs more frames, as it stands it only has the key frames. And I'm not too happy with those either.
(http://img.photobucket.com/albums/v361/A1B2C3D4E5MrFlibble/gbwalk2.gif)
x2
(http://img.photobucket.com/albums/v361/A1B2C3D4E5MrFlibble/gbwalk2.gif)

The front view of the charcter is much better. Click  here  (http://img.photobucket.com/albums/v361/A1B2C3D4E5MrFlibble/guybrushthreepwood.bmp) for proof.
(Although I don't want c&c on these)

I'd like some help correcting the existing frames, and possibly adding in a few new ones. I had 8 frames a while ago, but it didn't look right in AGS's animation preview (a godsend, BTW). With ALL the frames, the char looks a bit stupid.
I've checked a load of walking anim tuts, and whilst I found out a lot of things, I didn't come away with any practical tips.

You will recognise the man, and if you don't, you should at least have a vague idea who he is.
I'm trying out a cartoony style which is new to me, but I can't exaggerate his movements without him looking, well, gay.
EDIT: If you see the red x, please wait. I'm changing the pic.
Can you all see it now?

I really would appreciate help with these. I just checked the preview and realised how truly bad they are. Don't think I didn't put work into them, because I did. They are also my first attempt at a walking animation. Actually I've done a few unorthadox animations, like people falling over in a drunken stupor, or doing the dusting, and they worked quite well. Its this everyday activity I'm having trouble with.
Title: Re: Need help with walkcycle
Post by: Neutron on Mon 18/10/2004 23:32:03
I think his lead foot should be coming down more on the heel with the toes pointing more upward. also you may want to give him a slight bob when he walks.
Title: Re: Need help with walkcycle
Post by: Mats Berglinn on Tue 19/10/2004 07:10:39
Isn't that guy Guybrush Threepwood?
Title: Re: Need help with walkcycle
Post by: Mr Flibble on Tue 19/10/2004 23:23:40
Yeah thats Guybrush. I've been doing this on the quiet, but my progress isn't regular enought to warrant a thread in the GIP.

Thanks for the tips regarding his feet angles etc. but I am looking to increase the number of frames as well. I lack the facility to animate gifs, but trust me: they don't animate well. Quite jagged, I have to play them at a very high speed to blend them in any way.

I really need help with additional frames.
Title: Re: Need help with walkcycle
Post by: mätzyboy on Wed 20/10/2004 08:49:06
Pardon me if I'm wrong, but it looks like his legs are crossed in frame 2... :D

Also, I think it would be nice to see the whole cycle. It looks to me like you don't really know what keyframes to use. Look at Eric's template character. I think it shows it pretty good.
Title: Re: Need help with walkcycle
Post by: Mr Flibble on Wed 20/10/2004 18:01:02
Its a mess, I know.
I'll check out Erics template, although I'll only use it as reference.