Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: joelphilippage on Wed 31/01/2007 01:51:33

Title: New background
Post by: joelphilippage on Wed 31/01/2007 01:51:33
Here's a background I did of a cathedral. tell me what you think.
(http://lifsadventures.googlepages.com/cathedral.png)
Title: Re: New background
Post by: Unknown_Terror on Wed 31/01/2007 02:12:03
Hey man thats really very good,

I like the style some people use where no-one cares to much about straight lines etc....i'd call it "Sloppy" but not in a bad way of course, What would you call it? So i have a good name to reference it by.

EDIT: Cartoony Style maybe
Title: Re: New background
Post by: Tuomas on Wed 31/01/2007 09:05:32
I was wondering... Why would a cathedral have a bird and a cat and a... monk beaver ??? painted in the windows? Also the tower looks more like a chimney. The doors are pretty small. It looks more likea normal house with a bell tower as a chimney and cathedral-like windows.
Title: Re: New background
Post by: Oliwerko on Wed 31/01/2007 11:12:07
I agree with the tower thing, I don't know what the strange things under it are?

Also the bright yellow window caught my eye. In the blue and green one, you have shadows and some good shading, but there's nothing like that in the yellow one...

However, It's really nice bg!
Title: Re: New background
Post by: Babar on Wed 31/01/2007 11:18:20
What is the green fuzz on the roof? I'd assume it's some sort of fungus, but then it goes outside of the roof lines also, which makes it look like smog.

I think you've come up with a nice layout and all, but the spray-on shading is sort of ruining it. It looks like the cart, the building, the fence, the forest, the sky are all on one level, there is no depth. The sky suddenly starting at the edge of the trees is somewhat freaky also.
Title: Re: New background
Post by: accolyte on Wed 31/01/2007 20:40:03
An unusual picture with a slightly surrealistic look to it. Like something out of a dream. :) I like it, even though (or perhaps because) it isn,t anatomically correct. The animal figures in the windows are especially nice, where did you get that idea? Nice work indeed! ;) 
 
Title: Re: New background
Post by: nulluser on Wed 31/01/2007 20:41:54
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Title: Re: New background
Post by: joelphilippage on Thu 01/02/2007 22:59:20
Ok I tried fixing those problems and have a new version uploaded. Tell me if there are any more problems.
Title: Re: New background
Post by: DutchMarco on Fri 02/02/2007 20:26:22
Quote from: joelphilippage on Thu 01/02/2007 22:59:20
Ok I tried fixing those problems and have a new version uploaded. Tell me if there are any more problems.
First tell us where the new version is!
Title: Re: New background
Post by: joelphilippage on Fri 02/02/2007 20:49:35
I replaced the old one with it.
Title: Re: New background
Post by: Ubel on Sat 03/02/2007 11:16:59
Don't replace the old one because then we can't see what you fixed. Looks lovely though, even if there is no perspective at all and the shading looks kinda off. ;)
Title: Re: New background
Post by: Andail on Sun 04/02/2007 15:08:03
There is still much to be done. I'm guessing that you're pursuing a cartoonesque style with bent lines and angles and stuff. However, this has to be carried out consistently, or things will just appear to be actually crooked or skewed.
If you look at a background from e.g The day of the tentacle, you don't really think the buildings are falling over, you think they're actually straight, but that they are just depicted very flexibly and dynamically. The problem with your "church" is that it actually appears to be falling over.

Secondly; there's no need to be sloppy. If you're gonna fill something with a colour, don't colour outside the lines. Make your outlines (if you wanna have outlines) clear and clean, and don't just sprinkle colour all over the picture carelessly; take your time and do things properly.