Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Fedx on Wed 15/04/2009 03:16:53

Title: New pixel art try
Post by: Fedx on Wed 15/04/2009 03:16:53
Hi, this is me, trying to get this pixel art thing. Now I tried with a head with a green helmet:
(http://chrislohr.net/uploader/files/85/Pixel%20head%20try.png)x1
(http://chrislohr.net/uploader/files/85/Pixel%20head%20try_thumb.png)x2

Any C&C/Paintovers welcome!
Title: Re: New pixel art try
Post by: LRH on Wed 15/04/2009 04:58:28
Only thing I can offer is to point out inconsistency. The teeth are smack in the middle of the mouth when it faces right or left, but facing forward the teeth are on the left. If the teeth were only on one side facing forward, you should only be able to see them on one side facing left or right. (I might even be wrong on this, I don't know.)

Other than that, I like it. Great job!
Title: Re: New pixel art try
Post by: JimmyShelter on Wed 15/04/2009 07:53:36
It's not teeth, it's a helmet. The white is a highlight.
Title: Re: New pixel art try
Post by: Moresco on Wed 15/04/2009 08:09:53
Well there were a couple of things that didn't seem right to me.  To be fair, I didn't quite understand your helmet design...but I did my best.

First off is the helmet opening.  The front views and side views seem to feature different openings.  To start the opening goes from being narrow to a wide gulp from top to bottom, and then you have it cutting out on the side on the side profile.  If you want to cut it out, you might want to let more light into the sides maybe to show that.

The X on the helmet shouldn't be seen in side view, I mean unless it is entirely wrapping around the front of the helmet, it would only be seen in like a slight-turned view maybe.  Even then, you have the X going up higher on your side view than it is in front view, which seems odd just by looking at it.

(http://www.novellice.com/art/Pixel%20head%20try_edit.png)

(http://www.novellice.com/art/Pixel%20head%20try_edit%20big.png)

And that's about all I could see that made sense to me.  Nice start, keep it up. =D


Edit: Oh is that glass that you're trying to show with the white? Because when you use a white background and throw white on the image, it becomes a HOLE in which nothing seems to exist.  Maybe use some brighter grays or pick a more natural light color and shade with that.  Sometimes helmet glass can be blue or another hue, and that could be a good color to introduce there to make it seem more like a clear surface.

Title: Re: New pixel art try
Post by: Trent R on Wed 15/04/2009 08:10:33
Top right (front-facing) sprite has a hunk missing from it's right side.

Also, the light seems to becoming from the person's upper-left, but the bottom right (back-facing) sprite has it lit from the upper right.


~Trent
Title: Re: New pixel art try
Post by: Fedx on Wed 15/04/2009 17:44:04
@ Domithan: Hehe that aren't teeth, it's the helmet opening. But thanks for the encourage!
@ The red press: Thanks!! Yeah I knew that something was bad with the opening, but I couldn't figure it out. Thanks for showing what was wrong and giving tips :D
@ Trent: Now that you say, yeah it's missing a chunk. Maybe I deleted it when I started highliting it. And I totally forgot to change the light in the back facing head :S

Thank you all!!