New Sprite for C&C

Started by Blackthorne, Mon 12/04/2004 02:04:27

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Blackthorne

Hey!

So, I've never really tried to create my own sprite, so I gave it a small run.  I made this in five minutes in MSPaint, and I tried to do the best I could.  I may use him, if I modify and make him better due to advice I get here, or I may just file him away for future use.  Anyways, here is my first sprite attempt.



Any comments or criticism welcome.  I already have one.  His legs suck and are too short. Oh well. I'll fix it later.  I'd like to see what YOU can do for me!

Thanks so much!

Blackthorne
-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

Peter Thomas

If, as you say, this is your first proper sprite, then I'll say
"Jolly Good Show"

Just a couple of minor things:

(Overall I prefer the sprite on the left, so he's the one I'll comment on)

It seems odd to me how his belt falls below the trousers?! With all the little 'belt straps' on trousers/pants/jeans today, it seems impossible for it to slip quite that low.

His feet are also a little odd. The right foot (from my perspective, left if you're looking from HIS point of view) has a thicker black outline around it, making the shoe look like it uses a darker shade of grey, even though I think they're the same colour.

Finally, his arms look a little chunky. Maybe cut them down by a pixel or two, and make sure they're even. At the moment, it looks like the arm on the left is longer / heavier than the other.

Apart from that, it's a five-minute masterpiece
Peter: "Being faggy isn't bad!"
AGA: "Shush, FAG!"

Mari

Good first attempt!

My suggestions:

1st thing:  You need to define exactly who this guy is.  Is he a peasant in a jerkin?  A sailor on a ship?  It's hard to tell.  

2nd Thing:  His appendages need to be better defined and they need symetry.  This makes the sprite easier to animate later.

Generally I have found (especially in the beginning) it is easier to go with a more boxy look to start off with, then add shading and definition later.


Phemar


Good sprite, but I did a QUICK paintover:



2x:



Changed:

*Don't be afraid of symmetry!
*Shading (I'm real bad at it, so it may be wrong)
*Fixed up the lines

1 IMPORTANT THING TO REMEMBER:

Never ever use MSpaint for scaling!

This is Zor signing off....

MrColossal

to counter Zor's comment about not being afraid of symmetry I just want to say asymmetrical people are sometimes more interesting to look at than completely mirrored people. having him standing with his weight on one foot adds a little more life to him and just standing stick straight staring at us.
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

Blackthorne

Thanks for the input Zor,

 I do agree with Mr. Collosal; people really aren't symmetrical - I think the idosyncrices of the human form add life to a character - but that's just the way I prefer it.

As for scaling in MSPaint, I was just to lazy to do it in another program..... heh.

Oh, and to answer some questions about the guy - he'd just be an average peasent type in the game.

Blackthorne
-----------------------------------
"Enjoy Every Sandwich" - Warren Zevon

http://www.infamous-quests.com

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