Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Evil on Fri 09/04/2004 08:59:25

Title: Old MAGS Character **New**
Post by: Evil on Fri 09/04/2004 08:59:25
Heres me as my MAGS character. I've also done a walk animation, but its a paint over of the one on Eric's page. But hey, I still think I did a good job.

(http://www.fbc-bettendorf.com/evil/crap/rivers_final.gif) (http://www.fbc-bettendorf.com/evil/crap/rivers_walk.gif)

Its a little jumpy. Oh well.

Wow, its been one year since I worked on a mags game. Heh, I think this is the farthest I've ever gotten.


*** NEW VERSION - LAST POST! :) ***
Title: Re:Mags Character
Post by: MrColossal on Fri 09/04/2004 09:13:03
real nice

i like it a lot

just get rid of the floppy hands, that was more of an example than a suggestion

i was just trying to show secondary motion and think it looks like poo on my animation and it makes your character look like poo

stiffen up the hands a little and it'll be great
Title: Re:Mags Character
Post by: Kweepa on Fri 09/04/2004 09:15:32
Looks great!
As usual for a paintover of "that" walk cycle, the wrists are too floppy.
Also
- when your left arm comes back, the shoulder rotates at too low a point. (I think the same is true of the right.)
- your back foot bends the wrong way when it lifts off the ground.

In the standing pose, it looks like you're shrugging. Maybe some definition to the shoulder would help. And bend the arm perhaps, keeping the hand the same height.

EDIT: eric, maybe you could update that tutorial?
Title: Re:Mags Character
Post by: Nacho on Fri 09/04/2004 09:57:42
I see a plroblem with the bright pixels in the shoulder, they appear too fast, it looks like a flash... All the rest looks good for me.

And... Come on man! Lorena can go outside without me sometimes!!!  ;)
Title: Re:Mags Character
Post by: Darth Mandarb on Fri 09/04/2004 10:45:39
Even for a paint-over it's still good.

What Farlander said.  Carry the highlighting through all frames!

Also, I might slow it down some if I were you.  That appears at running speed, with the motion of walking.  Looks a little fast ... to me at least :)

The shading is good, as are the choice of colors!
Title: Re:Mags Character
Post by: Valzebnik on Fri 09/04/2004 14:30:32
I like your walk animation very much! And yes,the hands look too floppy to me too! But it's a great character! =) Nice1
Title: Re:Mags Character
Post by: Evil on Fri 09/04/2004 19:34:17
(http://www.fbc-bettendorf.com/evil/crap/rivers_walk2.gif)

I think I'm gonna make his left arm bend less. He looks kind of wanky now. What do you think?
Title: Re:Mags Character (UPDATE)
Post by: Darth Mandarb on Fri 09/04/2004 19:38:13
- There's still one frame where the hi-lighting in the shoulder disappears.
- I think his hands still need some work (they're still a little too floppy!)

+ I like the slower movement, it looks more natural now.
+ It's an improvement!

Keep up the good work!
Title: Re:Mags Character (UPDATE)
Post by: Evil on Fri 09/04/2004 22:07:44
(http://www.fbc-bettendorf.com/evil/crap/rivers_front_side.GIF)

Got sick of working on walk animations. Hows this look?
Title: Re:Mags Character (UPDATE #2)
Post by: Nacho on Fri 09/04/2004 22:24:30
There is something in the walkcycle that does not convince me... It does not only "bounce" up and down but also to the front... All the walkcicles I've made keep the body in the very same vertical, maybe that would help to make it less "wanky"?  ;)
Title: Re:Mags Character (UPDATE #2)
Post by: KANDYMAN-IAC on Sat 10/04/2004 06:41:17
His front on view needs to be thiner... he looks like a fat kid....

the side view and walking animation are awesome, and he looks like a thin gangly kid. The front on view looks like someone shorter and wider.
Title: Re:Mags Character (UPDATE #2)
Post by: Darth Mandarb on Sat 10/04/2004 09:02:20
(http://www.twin-design.com/ags/help/evil_help01.gif)

* did surgery on the shoulders area
* added a mouth and some shading to the face
* took the highlights off the side view of the shoes
* added some detailing to the shirt/pants
Title: Re: Old MAGS Character **New**
Post by: Evil on Mon 07/06/2004 01:05:49
Worked on it a bit. Not for mags anymore. Just felt the need to make a game.

(http://www.fbc-bettendorf.com/evil/crap/evil_rivers_new.gif)
(http://www.fbc-bettendorf.com/evil/crap/evil_rivers_walk_new.gif)
Title: Re: Old MAGS Character **New**
Post by: Johnny Odd on Mon 07/06/2004 22:46:33
I like the back view a lot and the wlk/cycl is soo much better now... I don't like the eyes though - the glasses look wrong (He is wearing glasses right?) - the whites need to be bigger
Title: Re: Old MAGS Character **New**
Post by: loominous on Tue 08/06/2004 02:27:14
Quick edit:

(http://w1.872.telia.com/~u87210460/AGS/evil_rivers_new_mod1.gif)

(i) Altered the head height, the views didn t correlate.
(ii) Fixed the side view glasses which were oddly bent.
(iii) Pushed back his head, and gave him more back head.
(iv) Added front view ears since the sideview once aren t covered by hair.
(v) Altered side view ears.
(vi) Modified the front view glasses.
(vii) Pushed back his shoes to give him heals.
(viii) Lowered shoulders to give a less tense look.
(ix) Modified hairshade and shape.
(x) Gave him some shoulderblades.
Title: Re: Old MAGS Character **New**
Post by: TheDude on Tue 08/06/2004 13:42:25
I'm still not liking the floppy hands in the walkcycle, without them it'd be almost perfect.
Title: Re: Old MAGS Character **New**
Post by: Chicky on Tue 08/06/2004 16:11:04
hmm forgot to say this before but... THIS SPRITE ROCKS! it has somthing really professional looking to it not quite sure what.

Is this sprite based on you atall Evil?
Title: Re: Old MAGS Character **New**
Post by: Nine Toes on Tue 08/06/2004 18:00:31
Noper.  It's based on Corey Feldman's character in the movie, "Stand By Me".
(http://www.filipomelo.blogger.com.br/Stand%20By%20Me.jpg)
Third from the left.

Very nice sprite, Evil. :)
Title: Re: Old MAGS Character **New**
Post by: Evil on Tue 08/06/2004 18:55:52
Actually, it is based of myself. It starded way back when I did a fighter sprite for a contest on pixelation I believe. When the ags fighter started, I decied it was time to redo my sprite. A lot of updating. Well the fighter died out, but I kept working on it.

(http://www.fbc-bettendorf.com/evil/crap/me_sprite.gif)

Heh, though, nice assumption Hyde. ;)

Working on the new version as we speak, erm, type. Well, as I type. Yeah... Whatever...