Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: T-bag on Sun 23/11/2008 01:18:49

Title: Painting for crit
Post by: T-bag on Sun 23/11/2008 01:18:49
  Hello all!!

  I've had a couple of weeks off work and felt in the mood to paint again. Hadn't done anything in a long while, but turned out to probably be the best thing i've ever done (go me!).

  I've decided its finished and probably won't go back to it but would still like general crits from you guys an' girls, (particularly on the metal ring bits at the base of her spine, coz' I couldn't really get them to look right) so that I can learn something for my next painting! Paint overs welcome. Thanks in advance, here it is....

(http://www.2dadventure.com/ags/sexyvamp2_copy.png)
Title: Re: Painting for crit
Post by: Stupot on Sun 23/11/2008 02:03:15
wow... is she single?!!
You're right, the metal ring does look a bit off, but I wouldn't have noticed that if you hadn't have mentioned it first.  Great stuff.
Title: Re: Painting for crit
Post by: on Sun 23/11/2008 02:11:23
It's classy! Great stuff indeed; I'd love to see some "work in progress" stages if you still have them!
Title: Re: Painting for crit
Post by: Alarconte on Sun 23/11/2008 17:49:09
Vampire!

Very good work, the girls seems to be a High Class Brujah or a low class ventrue :P

Althougth.. I don't like very much the expression of the face.. is strange..
Title: Re: Painting for crit
Post by: Buckethead on Sun 23/11/2008 18:31:24
the rings could use some edge defination and sharpness. Her dress also looks a bit odd.
Title: Re: Painting for crit
Post by: Shane 'ProgZmax' Stevens on Mon 24/11/2008 12:14:17
Toreador unless she's a ghoul/wannabe, I'm guessing.  I think the problem with the rings is the perspective on the largest one is tilted a bit too far towards the viewer.  Bending it more to follow her curves will probably help.  Very nice work!
Title: Re: Painting for crit
Post by: Andail on Mon 24/11/2008 12:44:37
I think you've definitely gone too far without consulting anatomical references. The nice lighting and the juicy colours aren't enough to save the overall impression.
Especially the face is just weird. I think you could start with lowering her nose a bit and reduce some of its thickness at the base. Then do something with her eyes, they're crooked now and don't make sense really.
Her left upper arm is too long, at least compared to her lower arm, and noticably much longer than her right arm.