ParANTrooper commANTdo. Now with BG

Started by Nacho, Thu 19/10/2006 11:10:17

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buloght

Quote from: Nacho on Fri 20/10/2006 14:02:17
And you might recognise the pallete, eh? Skavenbattle *cough*cough*

I was just about to compliment you on the palette  :D  ... J/k, I didn't realize :)

Play_Pretend

I animated fly wings for a character of mine, it should be the same principle...I just made two images, of his wings in two different flapping positions.  Then I used a Motion Blur tool from Photoshop on just the wings...when played fast, it pretty much looks like the wings are buzzing, like an insects' would.  You could have separate frames where he's hovering, and body tilted-forward for when he's flying.

Newton

Waiting for this game is going to make me ant-sy! I think it's a great sprite and a lovely design. Keep up the good work!

Nacho

Thanks guys...

Strange, I am very reluctant to use the blurring tool, but I will try to figure how you did to finish it...Ã,  :)

I have a BG, now... It' s still unfinished, needs polishing.Ã,  :D But my greatest concern is about the mix of styles. The mountains, sky and clouds in the backgound are made in pixel art, while the layer in the foreground is in another cartoony style I can' t define.



Is this a problem?Ã,  :-\

Of course, any other overal crits are welcome, if you have in mind that it' s still unfinished. Some of the areas of grass in front of the barracks and the medical tent are finished, if you want to figure the tecnique.
Are you guys ready? Let' s roll!

eddie hitler

Nacho, I love your style, the dithering in the sky is great and the mountains are incredible, I personally don't think there is anyting wrong with this piece of art, and the mix of styles don't bother me ethier. ;D

EagerMind

Um, I don't really have anything to say about the background right now. But I do think his little tail (I guess it's called a gaster) looks better the way Mad drew it. Either way though, a nice looking sprite!

Darth Mandarb

I like the background ... I think it's fANTastic!

I particularly like the the Band of Brothers reference with the 506!

The only problem I can see is that the mountains in the background seem so richly detailed that it almost makes the foreground details seem ... unfinished.  But that's a minor thing.

I love it!

MrColossal

I think you need more colour in your ant... He's very monochromatic



Also you have a few whites and a few "might as well be blacks" blacks.
"This must be a good time to live in, since Eric bothers to stay here at all"-CJ also: ACHTUNG FRANZ!

aussie

#28
Quote from: Darth Mandarb on Fri 27/10/2006 17:12:33
I like the background ... I think it's fANTastic!

I particularly like the the Band of Brothers reference with the 506!

The only problem I can see is that the mountains in the background seem so richly detailed that it almost makes the foreground details seem ... unfinished.Ã,  But that's a minor thing.

I love it!

I fully agree with Darth.

Besides that, I'm not quite sure about having outlines in the foreground and no outlines in the background.

But it's excellent.

As usual.
It's not the size of the dog in the fight. It's the size of the fight in the dog.

http://www.freewebs.com/aussiesoft/

boojiboy

yeah the mountains look fantastic. I'd probably make the foreground with the same detail as the background.

Nacho

That' s the problem boojiboy... I don' t want to make the effort, so, the question is to make the background less detailed or leaving it the way it is now.  :) I' ll probably go for option a.  :)

@Eric: The monocromy had a reason, and it was keeping the photography as seen in the new WWII movies (Ryan, BoB, Red thin line...) and inspired in "Sidney gets a job" backgrounds by Istvan.

But as the backgrounds have gone a little more coloured than expected, I might consider your edit, thanks for the advise.
Are you guys ready? Let' s roll!

Mad

I don't know what amount of realism your going for and maybe it's a bit of a cliche, but you could put the ants more into relation to the BG size-wise.

Sorry for ruining your great BG, but here are just two examples from the top of my head:



It's supposed to be a cigarette butt and a cereal box(TM)!

Nacho

:)

I was going to make a human story with ants  ::) Mainly because I want to make a WWII game, but I am very concerned about molesting the vets or their relatives (I don't think any vet would play the game, though...) Also war is not very popular, so, it was an idea to use this insects (There is a branch of ants called warrior ants, no? it' s in its nature...)

Also, I love the machines of the WWII, and, whereas I thought on changing the tanks with beetles and the C-47 with dragonflies, I prefered to keep the original machines. So, everything its going to be into human dimension, but with ants... But your edit made me smile, thanks.

:)
Are you guys ready? Let' s roll!

SSH

I love the beetle/dragonfly idea, Nacho. Pleeeeeze change your mind! Por favor? Por favor con cerezas?
12

boojiboy

#34
 :o No no no go for option B.
It's less the quality of the foreground image and more the detail. Some of the shadows are a bit off and the placement of some of the objects could be worked out a little better, eg. medical barracks not so offscreen. But the merging of the BG and FG details really is fine (keeping in mind that it's unfinished like you said).

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