Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Gord10 on Fri 19/09/2003 14:11:00

Title: Plane Numbered 13-New Background
Post by: Gord10 on Fri 19/09/2003 14:11:00
Here is the tech demo of Plane Number 13.
http://www.geocities.com/pencereoyun/13notecheng.zip

http://www.geocities.com/pencereoyun/english.htm

It shows the Role-Playing system and comicsal camera pitches.

Title: Re:Plane Numbered 13-Tech Demo
Post by: Gord10 on Sun 21/09/2003 08:37:29
*Get into the passengers cabin in tech demo. You'll get in the cockpit. Say "If only the plane dropped down". And click the door. You will go to the end of the tech demo. Now close the game and run it again. Don't say "if only..." dialog selection and click the Koridor door. You are in the beginning.
You get a score if you do a bad thing in the game and they change the events and the end of the game.
*Also there are comicsal camera pitches. For example, you won't see the characters by the formal adventure game camera pitch while you are talking in the cockpit. You will fell that you are in a comics.
*I used my sketch graphics for this demo. The graphics, that is by the artist, will be better in Plane Number 13. And of course, there will be more animations.
*A real demo will be released in a few months.
*The music is from http://www.laurasmidiheaven.com/

Yes, waiting for your comments.
Title: Re:Plane Numbered 13-Tech Demo
Post by: Gord10 on Wed 24/09/2003 20:26:09
By the way; try it again, if you had problem about downloading.
Title: Re:Plane Numbered 13-Tech Demo
Post by: auhsor on Thu 25/09/2003 14:31:58
Downloaded. Will look at it tomorrow, as i'm tired and want to go to bed.
Title: Re:Plane Numbered 13-Tech Demo
Post by: auhsor on Fri 26/09/2003 01:33:21
That was interesting. Its good how you managed to get the different rooms to load up according to the dialogue options. The graphics wern't that great, but judging by your site, they were only sketches.

Also, i'm assuming that english is not your first language, as i would have made 'Plane Numbered 13' as 'Plane Number 13'. And "comicsal Camera Pitches" would be "Comical Camera Angles" or maybe "Comic-Style Camera Angles"
Title: Re:Plane Numbered 13-Tech Demo
Post by: Gord10 on Fri 26/09/2003 14:01:19
Thanks :) I couldn't do it if TK and cornjob didn't help me.
http://www.agsforums.com/yabb/index.php?board=2;action=display;threadid=8463 (http://www.agsforums.com/yabb/index.php?board=2;action=display;threadid=8463)
Yes, English isn't my first language. I can't talk more than I learned at school, English books, Internet, song lyrics and PC games. :(
Title: Re:Plane Numbered 13-Tech Demo
Post by: Matt Brown on Fri 26/09/2003 20:53:03
thats cool. most of the AGSers arent from english-speaking countries. We know what you're saying, so its cool


however, if you publish this game, you might want to send it to somebody who knows it well to correct any glaring mistakes


nice demo! keep up the good work
Title: Re:Plane Numbered 13-Tech Demo
Post by: Gord10 on Wed 08/10/2003 15:46:17
Thanks :) Visit the web site to see the modified version of the corridor screen shot. Modified with Adobe Photoshop. It is better, isn't it?