Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Valentine on Thu 05/04/2007 19:36:39

Title: Platformer Style Ninja
Post by: Valentine on Thu 05/04/2007 19:36:39
Here's a small ninja guy I made, with obvious similarities to a SNES astro-boy sprite. As you can see there are meant to be two versions of him - a blue and a red. I have tried changing the colour of just his headband, belt and shoes, and of his whole suit. Which do you think is better? Is there any other variation I could use which you think works better?

Does anyone have any ideas how I can improve him? I want him to stay the same size, but any other help would be greatly appreciated.

(http://www.2dadventure.com/ags/GuySprite.png)
Title: Re: Platformer Style Ninja
Post by: Medical Waste on Fri 06/04/2007 19:41:04
You could add shading to the face and neck, highlights in the hair, and take away any black outlines. I don't know about the colour scheme, just make it whatever you think works best for what you are doing.
Title: Re: Platformer Style Ninja
Post by: Valentine on Sat 07/04/2007 09:32:23
Well there are already no black outlines, unless you'd count the shoes, but thats because the outlines are a darker tone of the interior grey. Hair highlights are a really could idea, I'll try that. I'm a bit unsure how I should go about shading, but I'll give that a shot too!
Title: Re: Platformer Style Ninja
Post by: sergiocornaga on Sun 08/04/2007 10:40:21
The stance seems a little strange... give him some sort of "ready for action" idle animation, bobbing up and down or something. And anger! Anger in his eyes!