Before when I started making a game I would make up the plot mostly as I made the game. I think It would help my games more if I wrote the plot first, then made the game. I don't know how well I am at writing a story so please critic this one.
The story takes place in the 1930's in Mexico City. A man named Cesar wants to be a great matador. He sees a sign outside his apartment advertising wanted matadors. To try out, he needs to have a cloak. He buys one from a nearby stand. When he tries out, he does wonderfully. The cloak seems to be doing all the work. When he gets home the cloak starts talking to him. He realizes that the cloak is alive and was doing everything. The cloak says it remembers the name Maria Flaca. Later Cesar finds that there is a woman with that name singing at a restaurant. He goes there and shows the cloak to her and she recognizes it as her sisters who was murdered recently. The cloak then remembers that she is Maria's sister and knows who she is, and that a man named Omar murdered her. After being shot she fell off a balcony and her cloak got snagged on the railing. Somehow, so did her soul. She knows that she will not rest until her murderer is brought to justice. Cesar and the cloak must go and find proof that she was murdered by Omar.
Thats all that I got done. Is there a way I could improve it?
Quote from: joelphilippage on Sat 03/11/2007 15:09:46
He goes there and shows the cloak to her and she recognizes it as her sisters who was murdered recently. The cloak then remembers that she is Maria's sister and knows who she is...
The cloak belonged to her sister.... now the cloak IS the sister?
Yes. Somehow, she is haunting the cloak. This may be a bit confusing. I'm not really sure how to get a reason for this.