Sigh. I just lost a really long post. So this time I'm just going to put links instead of format it all nicely.
Basically, here's some recent MIDI. Comments, critique etc - or just enjoy listening to the tunes :)
I wrote descriptions of each. Going to take an ego trip and say sorry, can't be arsed to write them all again :(
Opening Titles
http://screen7.adventuredevelopers.com/fun/newmidi/poom_ot.mid
Main Menu
http://screen7.adventuredevelopers.com/fun/newmidi/poom_mm.mid
Poom Main Theme
http://screen7.adventuredevelopers.com/fun/newmidi/poom_pop.mid
Three Days Ago
http://screen7.adventuredevelopers.com/fun/newmidi/poom_tda.mid
Shop
http://screen7.adventuredevelopers.com/fun/newmidi/poom_shop.mid
Late For Work
http://screen7.adventuredevelopers.com/fun/newmidi/poom_lfw.mid
Lockers
http://screen7.adventuredevelopers.com/fun/newmidi/poom_locker.mid
1337
http://screen7.adventuredevelopers.com/fun/newmidi/poom_1337.mid
Piratey Menu Thing (NOTE, you can have this tune if you want it)
http://screen7.adventuredevelopers.com/fun/newmidi/pir_menu.mid
:)
Quick c+c time..
Opening title: Reminds me of a cartoon chase scene, where the music follows the characters, and stops when they stop.
Main Menu: Sounds good. Maybe a bit intense for a menu, but I haven't played the game yet :P
Main theme: I like the dynamics on this one. I can't think of anything to criticize..
TDA: Good for an intense, creepy scene. Sounds a lot like FOY/FOA music, but it could work in almost any kind of game.
Shop: Heh.. I like the techno drums with the cartoony string and horn sounds. And the piccolo!
Late For Work: Really nice.. Sounds like someone is sleeping, and he suddenly realizes he's running late.. then goes back to sleep. ;)
Lockers: Creepy locker room? It's simple, but I like it.
1337!!!!111!!!1111 etc.. : I think the synth might be a little loud.. Also, that chord progression is something we've heard from you a lot. I like this one, though. The sliding strings are a nice touch.
Pirate: Really nice, happy tune.. The flute is a bit loud, but everything else is good.
Overall, it sounds great. You've covered lots of different styles, but it all has that nice, Modsey sound ;) .
Reeeaaally nice ones! I can imagine hearing those in the game :) Great job as always.
Good stuff!
Overall I am very impressed.
Two small points I might convey:
1) did not like the main theme quite as much as some of the others...it's not bad, but if you're gonna be hearing it a lot, might want that to be really likeable
2) the LEET song...the tune that comes in at 0:01 is AWEFUL. it's too fast, I am getting a really bad headache listening to it. In contrast, the tune that comes in at 0:19 is AWESOME and I wouldn't mind it if the tune were just that one tune with nuthin else...
I think that the original menu theme should be kept. Instead of the new one.
Okie doke Einoo, the main menu music mentioned in this thread is now going to accompany a cut-scene (I hope, awaiting to hear back from M on that !1). The main menu music from the original will be kept! But im going to update it a little.
stuh505, yah - you're right that noise sucks. Well, before I get rid of it completely - how does this new version of the leet song sound? I quietened that part, and the 00:19 is now strings, softer sounding.
http://screen7.adventuredevelopers.com/x1337.mid
For anyone who likes the Rodekill theme (aka captain poo), here is an updated version of an old version kind of thing... :D
http://screen7.adventuredevelopers.com/RODE1.mid
And Petteri I haven't seen you online for a while but the SIS theme is updated slightly;
http://screen7.adventuredevelopers.com/sis.mid
And with the foy demo just around the corner, I have a couple of tunes.
Here is a roaming tune for the island of Bimini. Its made to loop. Try setting it to repeat 2 or 3 times on Windows Media Player 6.4!
http://screen7.adventuredevelopers.com/demo_09roamb1.mid
Here is when you advance in part of the demo, more jungle stuff. Not looping.
http://screen7.adventuredevelopers.com/demo_14precepice.mid
Rumble in the jungle! Also loops.
http://screen7.adventuredevelopers.com/demo_13fight.mid
Any comments or criticism is appreciated, or any reports of instruments just sounding loud, strange or out of place :D
Awesome, m0ds! I'm really digging them all.
Hehe, I remember that Rodekill thingy tune from last year or whenever you first made it. Also, thanks for the updated version of the SIS theme, I'm hoping to get some more work done for that (sekrit!1) project as I'm having extended vacation coming soon. The FoY tunes sound excellent, can't wait to get my hands on the demo!1
Oh, you probably know why I haven't been online that much lately. I will be online on weekends though so just log on MSN if you want to chat with me. You can see me in #ags aswell, as I seem to hang around there pretty much all the time when I get home... :P
Yesh, nothing to crit really, you know what you're doing. :)