Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Jimi on Sat 12/07/2003 20:46:52

Title: Rodney McNab Walk view
Post by: Jimi on Sat 12/07/2003 20:46:52
I've FINALLY got this done:

(http://www.2dadventure.com/ags/RodneyWalkRight.gif)

and by unpopular demand (BOYD1981) the looped view:

(http://www.2dadventure.com/ags/RodRightLoop.gif)

I am going to shade it, but I wanted to know what you guys thought of it, and get some general C&C.

Also, does anyonee know any good ways of drawing frontal veiws from the side view?
Title: Re:Rodney McNab Walk view
Post by: Minimi on Sat 12/07/2003 21:17:10
This is an awesome guy and great animation. I really love it. You could make him at a looping band... and animate him forever and forever in your game, and we wouldn't get bored! No serious, it's really good one. I also like the scater kinda look of the trousers by the feet!
Title: Re:Rodney McNab Walk view
Post by: Jimi on Sat 12/07/2003 21:33:52
er...thanks.  :D
Title: Re:Rodney McNab Walk view
Post by: Sluggo on Sat 12/07/2003 23:31:43
It's cool, but the hands look kind of weird, like he's feeling the air as he walks foreward. Maybe if you close the hand a little or turn them in it would look better.
Title: Re:Rodney McNab Walk view
Post by: Pet Terry on Sun 13/07/2003 07:52:20
It looks really good. Although if you want, you can edit hands a bit as Sluggo said.
Title: Re:Rodney McNab Walk view
Post by: danny* on Sun 13/07/2003 10:49:30
it is good!!
The hands though need to move opposite of the legs(bad english but i hope you understand..) :)
Title: Re:Rodney McNab Walk view
Post by: Igor on Sun 13/07/2003 11:30:57
Agree with others- except for the hand (it looks as he's just about to pinch someone), everything else looks great.
Title: Re:Rodney McNab Walk view
Post by: Jimi on Sun 13/07/2003 12:13:50
OK. So I'm going to edit the hands.

Danny: They are going opposite to the legs, its just the animation goes a bit too fast.