I'm trying to get a handle on hand design. I've used a method to get the hand shapes below, but I'm not sure if they look right. I don't know if they need to be shortened by a pixel or two, are two wide, or the colouring placement in the back view to simulate depth/shadow/whatever. This is for RoN, so the style is certainly not realistic.
Any suggestions would be appreciated, paintovers are welcome.
(http://ron.the-underdogs.info/images/misc/stuf/hands.png)
x2
(http://ron.the-underdogs.info/images/misc/stuf/hands.png)
Aside from the forward view I think you've done a decent job here. The side view versions in particular look good.
I made an edit to show you one way you could go about making hands for the views.
1. When facing up I shade the center of the hand more to indicate that you can only see the thumb and little finger area.
2. When facing to the side I tend to draw a hint of fingers to help define the shape.
3. Facing down I shade it only enough to show the gap between the thumb and forefinger, usually.
(http://i485.photobucket.com/albums/rr218/ProgZmax/hands.gif)