Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: cosmicr on Fri 29/09/2006 02:06:14

Title: rotoscoping
Post by: cosmicr on Fri 29/09/2006 02:06:14
sorry no art for crit but I was wondering if anyone has done any rotoscoping for the animation of their main characters or any other kind of rotoscoping? I understand that this is what sierra did for a lot of their SCI vga games, and I was hoping to recreate the effect. any tutorials/examples/ideas would be great.
Title: Re: rotoscoping
Post by: MrColossal on Fri 29/09/2006 02:32:30
Grundislav did some for his BJ games but...

Didn't Sierra use clay models and just do stop motion photography? The Last Express is more rotoscoping.

So do you mean taking movies of people moving and drawing over them or taking movies of people or things moving and make sprites out of them?
Title: Re: rotoscoping
Post by: Grundislav on Fri 29/09/2006 03:19:57
Yes, I still do it. It's the cheap and easy way to get out of animating!Ã, 

If you'd like a tutorial, let me know, and I'll gladly make one for the next animation I do.

Also, Eric, Sierra filmed people against bluescreens and then digitzed/pixellated them.  You can see an example of this in the "making of" video that comes with the GK1 CD.
Title: Re: rotoscoping
Post by: cosmicr on Fri 29/09/2006 07:18:36
Quote from: Grundislav on Fri 29/09/2006 03:19:57

If you'd like a tutorial, let me know, and I'll gladly make one for the next animation I do.


yes that would be great! I am very much interested in the techniques you used. Ie what camera - video or still, did you use a blue/green backdrop, who was the actor, how was it directed, what software, how many frames, palette etc.

thanks.
Title: Re: rotoscoping
Post by: Mikko on Fri 29/09/2006 08:50:41
This isn't exactly a tutorial, but since Haddas had an example of rotoscoping in one of the previous threads here is the link.

http://americangirlscouts.org/bbc.com/yabb/index.php?topic=27393.msg348209#msg348209