I've been trying to pixel some RPG characters for a few days and this is what i've come up with:
(http://i.imgur.com/l0EPO.png)(http://i.imgur.com/iNMnh.png)(http://i.imgur.com/kgqAa.png)
Any tips on how to improve?
Also, I'd be interested if anyone has a way to make them less animey while maintaining some degree of character. I have tried and I always come back to that facial structure.
Had a go at the right one.
I also changed the palette a bit.
[imgzoom]http://i.imgur.com/19hDO.png[/imgzoom]
I have a way to make them less animey.
BEHOLD
(http://i45.tinypic.com/sw370h.gif)
From the olden days when Wretcher was a rpg, well, perhaps this way loses too much character...
- Alan
Tried my hand at this:
[imgzoom]http://i845.photobucket.com/albums/ab12/Mad1978/rpgChaPO.png[/imgzoom]
My first version is very true to your original sprite, I just pushed a few pixels here and there.
The main thing I wanted to achieve was some clearer lines and a more defined face.
With the second paintover, I tried to address your suggestion of making the sprite appear less anime-/chibi-like.
I just made her body that wee bit bigger and her stature slightly more defined, as well as her eyes just a pixel smaller.