Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: sociologygeek on Mon 23/06/2008 04:37:01

Title: Some early midi compositions..feedback please!
Post by: sociologygeek on Mon 23/06/2008 04:37:01
http://www.2dadventure.com/ags/driving_trak.mid (http://www.2dadventure.com/ags/driving_trak.mid)

http://midishrine.com/midi/23261.mid (http://midishrine.com/midi/23261.mid)

btw..the second one will only be t here for 2 days..so.. time is of the essece
Title: Re: Some early midi compositions..feedback please!
Post by: yarooze on Mon 23/06/2008 15:50:09
The first one sounds good. Try to add some chords and stuff.  ;)

look here:
http://www.geocities.com/midi_melodies/index.html

I can also advice to search on youtube for tutorials.
for example here:
http://youtube.com/watch?v=CD6hLrAvfNU
Title: Re: Some early midi compositions..feedback please!
Post by: sociologygeek on Mon 23/06/2008 18:55:21
what did you think of the second one?

thanks for the feedback..I'm new to this whole game making thing..i don't wanna do what Yahtzee did and rip music from my games from other places
Title: Re: Some early midi compositions..feedback please!
Post by: sociologygeek on Mon 23/06/2008 18:56:15
also..thanks for pointing me to the tutorial..gonna come in handy! thanks a bunch!
Title: Re: Some early midi compositions..feedback please!
Post by: TwinMoon on Mon 23/06/2008 22:17:01
Nothing against using ripped music / music from freeware sources; that intro to 5 Days a Stranger with the sliding tones was awesome.


I don't know what kind of mood you're trying to establish, but I'm guessing the first is a kind of scary / spooky soundscape.
It could use some structure, that will also help you make it longer:
You could have that vibrating bit go a note higher (or lower, just experiment).

The second one: Don't use that distorted guitar! It's awful! Please change it to a piano and tell me that doesn't sound a lot better.
The beginning is sort of scary, you lost me at 0:24 with the increased speed. If you're trying to create a sort of 'chase' use more and different drums. I like the drums at the ending though.


I've got some links if you're interested:

This is a nice site about the basics of music: http://www.musictheory.net/
They have clear, animated lessons. I recommend the lessons about Major and Minor Scales, the introduction to Chords and the Roman Numeral Analysis.

(Seeing how other people's music is written can also help a lot: http://www.harmony-central.com/MIDI/files.html has a bucketload of links.)

If you're writing soundscapes, you might not use progressions, but I think your music can be better with a better understanding of chord progressions: http://en.wikipedia.org/wiki/Chord_progression


I find it works best to just write some songs according to the rules so you can experience what happens.
Good luck!
Title: Re: Some early midi compositions..feedback please!
Post by: sociologygeek on Tue 24/06/2008 05:57:41
thanks for the input.. i really apreciate it..
as far as the second one..yeah..i agree.. i know it needs some work..

As far what im trying to create in terms of mood/emotion..I dont plan on writing a horror game..but i do need some kinda freaky edgy dramatic music for a main character kidnap sequence at the beginning fo the game

these were my first attempts.. which is kinda why they appear random..im no Chopin or Grieg.. but i do want to write my own music..i want everything in the game to be my own stuff.. hard, yes,..but ill feel better in the end knowing i didnt rip someone off and pawn it as my own stuff