Here we go. Bosses for a mobile shoot 'em up:
(http://www.2dadventure.com/ags/boss1a.png)
(http://www.2dadventure.com/ags/boss2a.png)
(http://www.2dadventure.com/ags/boss3a.png)
(http://www.2dadventure.com/ags/boss4a.png)Ã, Ã, Ã,Â
Well,one more:
(http://www.2dadventure.com/ags/boss5a.png)
What do you think?
I really love em all.Ã, 8)
Ohh, how helpful of you Developer.
Jaz, i feel that the last one (circular) is probally the best choice. The others are nice design, but seem more like a powerful aircraft than a final boss. The last seems a lot more powerful :)
I like the center elements of the 3rd and 4th ones you posted best, as they appear to have definite metallic faces with an inverted-triangle shape. It serves to make them look sinister yet personable, as I personally think great bosses need great evil personas. Also, I much prefer the thick "legs" of #5 to, say, the skinny "arms" on #1, as I think the skinny-appendage look, to me, says "underling" and is more indicative of a mini-boss or normal enemy character than a final boss. Aaalso, (and this is more personal nit-picking) I think that while a number of "pieces" in the boss' body may communicate his vast size, (ala #3)(if he is going to be big that is) I still feel the simpler and more solid design of, say, #4, is more effective in shouting "Boss!" at me. However, I'm also really digging #5's corrupt-bloated-chinese-mafia-boss look, (perhaps I'm projecting to much persona onto them). :) I like the insect-like qaulity of #1 also, but when I really get freaked out by the look of a final boss, it is usually because I feel that he looks, somehow, intellectually superior (if not always structurally superior) to every other foe I have yet faced, and that often times means it is "human" in some capacity. Hope that's of some use to ya! :)
Thanks for feedback, especially to six_plus_one.
I am glad that you can see the personality of bosses. The first one will be in fact pretty week and not exactly smart, more a minion than a real boss thus the insect features and thin arms. On the opposite side will be big strong circular and mighty Mr. No5.
Some might look like regular enemies but I think not in comparison with common cannon fodder which looks like this:
(http://www.2dadventure.com/ags/BA1.gif)
(http://www.2dadventure.com/ags/BA2.gif)
(http://www.2dadventure.com/ags/BA3.gif)
(http://www.2dadventure.com/ags/BA4.gif)
(http://www.2dadventure.com/ags/BA5.gif)
(http://www.2dadventure.com/ags/BA6.gif)
(http://www.2dadventure.com/ags/BA7.gif)
(http://www.2dadventure.com/ags/BA8.gif)
(http://www.2dadventure.com/ags/BA9.gif)
(http://www.2dadventure.com/ags/BA10a.gif)
(http://www.2dadventure.com/ags/BA11.gif)
(http://www.2dadventure.com/ags/BA12.gif)
(http://www.2dadventure.com/ags/BA13a.gif)
(http://www.2dadventure.com/ags/BA14.gif)
(http://www.2dadventure.com/ags/BA15.gif)
(http://www.2dadventure.com/ags/BA15attack.gif)
Wow!
I love those ships! When is the game going out?
Just joking. They are great!
Well, Bombadill, if you happen to have a pocket PC or Symbian smartphone, you can get your hands on this game as soon as in February ;-)
I don't have any of those. Aren't you going to release it for PC?
This game is a commercial project for mobile devices and shareware/freeware port for pc is not currently planned. But we will see, maybe it's not a bad idea. But our priority now is to finish the mobile version.
You make mobile games? sweet! I love the 2nd boss, the one that looks like a giant eye.