Attached below is a gif (only slightly animated) of a character concept for Death that I am working on.
I want to make a very short one or two room game to practice my coding before delving into my ISO alien game.
I've always admired the style of capcom's old-school 2D artists and wanted to kind of make the in-game characters reminiscent of a pocket fighter combatant.
The animation is really rough, as the robes Death is wearing will shuffle and move a bit more and his hands will clench and relax in time with his breaths.
This would be an idle animation:
(http://www.penguinx.org/Red.gif)
I've always given characters a black or dark colored pixel border in the past; this is probably the first time I've dropped that out of the design. I'm please with the results thus far, but what do you think?
I like it!!! The relatively large head really gives it a great flavor. I think I'd take off the red gloves and give him skeletal hands, to complement the skull head, but that's just my own personal opinion.
Nifty! I like the head design..
Sweet!
The only thing about it that bugs me is the bounce ... but since you said this is just a rough animation (beginning) I'm sure you know what you're doing :)
I like the movement up and down like he's flexing his knees ... it's the jerky/bounce thing. It looks like he's scared and is shaking? Was that what you're going for?
I like the red gloves but what Migs said might be cool too!
Great detail on the head!
Keep us posted!
dm
I was kind of going for a 'shaking in rage' effect. I am probably going to toss out the animation completely and start from frame one again when it comes to the final product. I want to really push myself when it comes to the animation for this character.
IE: his face will completely change expression, his hands will clench, his chest will heave, his legs will straighten, and so on.
I have not ever really animated things before as all my pixel art was of static scenes. So, I figure the best way to learn is to try, try some more, and keep trying until I get it right.
That's the best way to go about it! That's what I do ... I just keep adding pixels here and there and movement, etc. Finally (eventually) you'll get it right!
If you've never animated before (and this is a first attempt) it's a dandy of a first try!
I eagerly anticipate more ... more more more!!!! (http://www.twin-design.com/fafmb/graphics/smilies/smilies_wink.gif)
(I get the shaking in rage thing now!)
cheers,
dm
Cool character! Reminds me some of Street Fighter :P