This is your captain speaking...

Started by Technocrat, Sat 18/08/2012 18:35:22

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Technocrat

...well, sure, he's a pilot, but not the civil kind. A couple of things I want to address here:

[imgzoom]http://i116.photobucket.com/albums/o33/Nedraed/pilotte.png[/imgzoom]

- I've been doing the drawing on two different computers, and the screen on each is giving me a different impression of how it looks. The one on the left was coloured on one computer, and the jacket looked alright on that one, however on my bigger computer the right one was suddenly needed, or else it looked too washed out. So: which one looks more like a leather aviator's jacket?

- While I think the 3/4 view was a decent start, I'm not happy with the way he has his arm in his pocket from the front

- His face bothers me too.


So, what are the opnions of the fine folk on here?  :-D

Eric

The one on the right looks better to me. You might want to find a website with one of those monitor calibration routines to ensure same results across multiple computers.

As to the arm in the pocket on the side view -- looks like the arm is much more relaxed in the front view. Maybe drop the elbow a little, and smooth out some of the muscle definition?

Technocrat

I've given him a bit of tweaking, puffier piloting jodhpurs (as I keep seeing in the pictures of WW2 aviators), and after a situation where someone thought he was a chauffeur rather than a pilot, I've given him a different kind of cap too.

[imgzoom]http://i116.photobucket.com/albums/o33/Nedraed/Johnny2.png[/imgzoom]

Anian

#3
Yeah, as Eric said, the right one has a better "leather" color, the other seems a bit washed out.

I like the new hat, thing is, if you have goggles, it means there's going to be wind but you can't wear a regular military officer's hat because that same wind would blow it away, thus I agree the leather cap is a better choice. Though I think you should check, if you haven't, about the headphones going on the outside, since he probably won't hear anything through the cap.

In the new cap 3/4 view, his forehead gets weirdly obscured by the cap, it seems like it goes over his brow, but in the front view (and I think the correct) it's clearly visible that the cap doesn't cover the forehead that much.
But in the front view, the hand that goes into the pocket seems like it's tilted forwards (like his shoulder is going closer to the camera), I think it's because you moved the edge of the yellow vest too much to the left. Shoulder should seem to go backwards.

I did a little redraw (on the sprites with the new cap), not sure if everything is better, but still it might help out.
- I moved the goggles a bit ot the left (the left glass is now even smaller so the center line matches the middle point between the brows and the nose)
- changed the nose shadow in the 3/4 view
- both arms in the front view - I moved the left one a bit away from the body, so the right one seems like it's pushed in the pocket somehow, also I think the jacket looks more puffier now (like there's padding inside, because they usually were padded for the low temperatures they'd encounter in the air)
- the left arm in the 3/4 view (moved it a bit back so it doesn't seem like he has a muscle sticking out on the side)
- shortened the cap and added strings on the cap so they can be tied/buckled below the chin (I forgot to add them on the front view)
[imgzoom]http://i.imgur.com/F2Lr0.png[/imgzoom]
I don't want the world, I just want your half

Technocrat

Ah, very helpful!

The headphones do indeed go on the outside, they're designed to fit through holes in the sides of the earflaps - the chap in the middle here, par example.


Eric

As an avowed fan of all things dieselpunk and aviation, I'm happy with the direction this is going.

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