TLOTLL: *Gloria's side view*

Started by DanClarke, Tue 24/08/2004 11:34:37

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DanClarke



ive been tweaking this one for a while, still not entirely sure about the head, but ill leave it to the critics, as you guys did a great job of helping me develop her idle stance :)

After time its difficult to see it from a critical point of view, because ive been working on it for a little while, so that's where you lot come in. Please dont pay too much attention to the arm as it's not finished.

Fire away.

Krazy

My Stuffs:
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Fizz

id round the boots a little on the backside.

viktor

the hand in the side wiew is a lot smaler than in the front...
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UP

Quote from: viktor on Tue 24/08/2004 12:16:48
the hand in the side wiew is a lot smaler than in the front...
I'd say it's the other way around... (Edit): Unless you mean in length.

filipp8

Your stile is so great!
we ar waiting for chars and a bg tutorials!

now the crits:
the boot (as already said by Fizz) should be rounded
the arm looks fine to me
don't like the mouth instead, seems open

a general crit on your stile: i think your char's legs are too long; as already noticed on boy's thread they should be shortened, but if you think they are ok, well, i suppose they are actually ok...

just a final note: i don't think tha a side view of your chars is needed; think just at lucas' games, there is not a side view of the chars: there is a front and a back one, and a 3/4 view (maybe only the face is side viewed, can't remember) used to walk left and right... i think that those 3 views are just great, and the 3/4 instead of the side makes the chars less "stuck"... hmm, don't know how to say better...

btw, keep pixelling!

DanClarke

Quote from: filipp8 on Tue 24/08/2004 16:37:38

just a final note: i don't think tha a side view of your chars is needed; think just at lucas' games, there is not a side view of the chars: there is a front and a back one, and a 3/4 view (maybe only the face is side viewed, can't remember) used to walk left and right... i think that those 3 views are just great, and the 3/4 instead of the side makes the chars less "stuck"... hmm, don't know how to say better...

btw, keep pixelling!

I forgot to mention, this view is a part of the walking anim. This frame probably wont be used, but i thought it was a good idea to establish a side view anyway before i began the animating.

Thanks for the feedback everyone, i agree on the mouth thing, but currently that seems to be the best one so far. The body is not all that important atthe moment, im more worried about the head and face atm. As i said before, edits are welcome!

loominous

Quick modification:



Style s consistently great.
Looking for a writer

Krazy

Hate to say it but I think the original one looked better.
My Stuffs:
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Snarky

Great work again, Dan! Like most others, I'm really looking forward to this game.

I did some minor tweaking to the arm and to the boot.


filipp8




First picture:
modified eye, mouth, shirt, shorts and boot

Second:
all of above (anothe version of mouth)

just to give some ideas

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