(http://www.2dadventure.com/ags/firsttimeinalongtimeeh.gif)
(http://www.2dadventure.com/ags/firsttimeinalongtimeeh.gif)
I was trying to go for a very smug kind of look for this character...that and I would like some help on cleaning the line inside the characters outside outlining.
All c&c welcome.
hmmm, the legs look a bit in the front to me. Compared to the head. Other than that, looks great to me.
What's that grey thing by his ear? And also, by 'cleaning the outside line' did you mean removing double pixels?
Edit: Oh, and is looks great. :D
Tiki:Well, its kind of a horse-shoe type of hair design, but he is wearing a brown toupee.
Oliver: I guess I can see what you are talking about, I will try and re-adjust his legs a bit.
I've been slackin' lately in my CL duties!!
I think the legs are fine where they are ... I think the head/shoulders should be more in line with the legs.
(http://www.twin-design.com/ags/help/earlwood_help01.gif)
(http://www.twin-design.com/ags/help/earlwood_help01.gif)
- moved the head forward to line up with the legs
- cleaned up some double pixels (weren't too many)
- outlined the hair in black (if you're gonna outline in black might as well do the whole thing!)
The only thing I wanted to change (but didn't) were the arms ... they look a little wonky to me? Is he supposed to be clasping (or trying to) behind his back? Wasn't sure what you were going for so I didn't want to mess with it!
Hope it helps!
Maybe you should have him clasping his hands in front rather than behind? If not, you should at least make his arms a little less wobbly (Make 'em straighter, in other words).
Jus' my thoughts
- Tiki
Well, his arms are supposed to be cupped behind his back...I am working on an edit now.
When I saw it, the first idea that came to mind was "Governeror Phatt: The College Years" :)
;D except you don't know if Gov'ner Phatt was wearing boxers under that blanket.
[edit]
(http://www.2dadventure.com/ags/evoludson.gif)
(http://www.2dadventure.com/ags/evoludson.gif)
I spent a while nit-picking the whole thing, but I something still looks odd about him...
Sorry to barge in, me being an unknown. I had a few minutes to kill, so I thought I'd have a go taking on board what Oliver said earlier in this thread.
I think it makes him look a bit more balanced although not sure his stomach would rest like that if his legs were that far back!
(http://www.nick.me.uk/images/tubbyguy.gif)
;D Where'd his ass go Nick?
Yes, good point. ???
(http://www.2dadventure.com/ags/blegashmoos.gif)
(http://www.2dadventure.com/ags/blegashmoos.gif)
Here is a talking animation...it don't really care for how it turned out...can some one help me make him...jiggle more?
(http://members.cox.net/veradin/tubbyguy.gif)
?
I dunno, it is kind of fast...but a great example..beautiful..in a special kind of way.
I now see that the tippy-toe thing is a bit over the top,almost looks like a Side scrolling kind of game...I'm reconsidering this animation.
Back the the drawing board,
Thanks ProgZmax
I think it'd be pretty good as an idle animation, just not playing constantly.
Maybe two cycles then back to standing still.
Love the rug!
;D Thanks, Well the thing is, he is only in the game for 3 minutes total..so I think I may need to take some thought off this character, as I have only made this one character because I can't start anything until I finish this.