I tried to make isometric rooms and result are these two pictures:
(http://img68.imageshack.us/img68/7686/casinoxs0.png)
(http://img159.imageshack.us/img159/83/box4zu5.png)
C&C is welcome
-Clip
Nice pictures! really nice. I can,t see any obvious faults with them.
Clip! Those are brillant :) I agree with accolyte, cant see any faults :). I am looking fwd to a game with these graphics in it if you are making a game.
Looking great!
Only one thing that comes in mind quickly. The "jackpot" is bit messy.
Really cool, nice work!!!
These look really good to me :)
A couple of suggestions:
-change the black outline on the slot machines, as nothing else has black outlines
-the radio in the second room looks a bit strange; assuming the speakers are supposed to be the same size, the perspective may be a little off, and it seems a bit fuzzy compared to the other objects
Good job so far!
TV seems small. The window's cross bar looks offset. Table looks too close to the couch. Desktop looks too low. Maybe just drop the safe and closets down a pixel. Not a fan of the cuts on the walls either. It helps break up that negative space, but it's all messy and uneven.
Thank you for these comments, I made some changes to the pictures.
(http://img59.imageshack.us/img59/4261/kasiinoeditedmu7.png)
(http://img353.imageshack.us/img353/8443/box4editedfx4.png)
One thing, they're great, but why is it that the other room has walls in front of it and the other one doesn't? Makes the style a bit, how do you say, unstable. I'd say either have them in both or in neither... Oh and for perfectionism, you could try make the window look a bit deeper, it you know what I mean. a bit more 3d. It looks a bit flat, like painted to the wall.
Well, I left these walls because I wanted to create an appearence of an office box. Actually they aren't made for a game, so I wasn't tring to create specific style. And about that window I guess you're right, Tuomas.
It looks great, but I agree with Tuomas: there sould either be wall on both, or on none.
I think I'll go isometric.. so much benefits: no perspective, no character scaling... just two angels to keep in controll :P
The coffee table is too close to the couch, you'd never fit!
I think they are great. It's a shame you aren't making a game to use these in. A isometric would be a really nice change.