My background art

Started by deletethisprofile, Sun 19/03/2006 12:59:46

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deletethisprofile

I would Really appreciate some friendly advice about this picture Iv'e done.  This is really one of my first attempts at background art.


deletethisprofile

This pic is for a game I hope to make soon.
It is meant to be in a haunted house

Ace_Gamer

not bad- but theres too much brown. plus the sofa needs more detail. at the moment it just looks like a rectangular box

Afflict

#3
The door on the right looks funny.

Floorboards are way to wide...
your tv looks strange..

Ok let me elaborate.

The floorboards are way too wide.
The doors persepective looks wrong.
The tv's perspective is pointing to the right but it seems everything else is to the centre
The light is very wrong IMO the fitting and the projected light itself.

-I refer to the book shelfs sides being darker lower and not higher the floor being dark in middle on right and light in middle on left visa versa with the respective darker colors.

- The lighting on the tv

- It feels as the light was aimed it being from the centre of the room altough its not a hanging light it looks mounted on wall? (nothing above it)

-Your perspective as mentioned is wrong cause the tv sinks into the wall as its base is higher than the wall end. The shelf base is exactly that of the wall end. Meaning they are flat.

How to better this.

firstly draw in perspective, use one VP or 2 VP depending on what you want to do. I will suggest one VP for know (vp = vanishing point)

Choose a floorboard width and send the respective points to the VP


ps: there is a lost blue pixel in your bottom right corner.

SO heres what i did look at the animated gif.. Just the basics had to redraw everything thats why I didnt finish it all you should get the idea from this. Didnt do alot of shading etc. But the idea is to get you to learn.



Its always best to create the box and then put everything inside of the box... IMO

Drawing is the easiest thing on the planet especially perspective drawing. Its all simple shapes, no difficulty about it. With so many online uts etc I cant see why anybody struggles with it.

Shane 'ProgZmax' Stevens

PLEASE do not double post!  As for the background, I think you're using too many browns here.  Try making the shelves metal.  Also, look at the tv.  If you notice, it is behind the walls of the shelves on both sides, making it look like it's built into the wall.  Lighten up the room with some more color, fix the tv and add a door knob and you should be fine! :)

veryweirdguy

Afflict, would you care to expand? Namely, telling him how he can improve on each of these areas?

Personally, I think you've gotten off to a good start, but there's one thing that is bugging me - you say this is for a haunted house, but it doesn't really give off a spooky or eerie vibe.

If you want you make it seem more haunted, I would suggest adding some tradtional "scary" elements - perhaps a cobweb or two, or a picture on the wall (with eyes that would in theory follow you around the room).

Lighting can also play a big part in creating an atmosphere. Darken the picture a little, and then provide a brighter light on areas that need to be highlighted. I notice the light in the centre at the top - maybe make this sort of like a spotlight, providing the centre of the room with a circle of light in the centre - tinting this green might help further. The rest of the room could be left in relative darkness.

Of course, it might just be that you don't want the player to know that it's haunted yet, and if so, then fine, forget what I just said.

Hope that helps to some extent.

Saberteeth

Well, IMO the perspective is messed up. I should know, lo_res_man criticed my pic and the perspective was REALLY wrong.

deletethisprofile

I do apologise...

of the lateness of  this reply I have been away couple of days...

I would like to thank all of you who have replied.

I will place the improved image on here once I have finished it...

Thanks again people!


lo_res_man

It is in my opinion rather monochromatic; it is not a room I would want to be in much ,the colours are so same same. Add some different shades and some colours from the other side of the colour wheel to make certain objects "pop out" I am using a Mac right know so I can't SHOW you, but I hope you get the idea.
>>>>AND STOP TRIPLE POSTING!<<<< :(
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