Adventure Game Studio

Creative Production => Critics' Lounge => Topic started by: Lufia on Tue 28/09/2010 19:10:03

Title: Walkcycle
Post by: Lufia on Tue 28/09/2010 19:10:03
This is the first walkcycle I've "finished". How does it look?

(http://i38.photobucket.com/albums/e112/gamefaqslufia/Dessins/4b608712.gif)
Title: Re: Walkcycle
Post by: mode7 on Tue 28/09/2010 20:33:57
The animation itself is correctly done. Does only look a bit weird because there are no legs and arms.
Only a minor thing:
The right leg is swinging to the front too fast compared to the left one. You should add a frame or make the swinging range smaller.
Title: Re: Walkcycle
Post by: Lufia on Wed 29/09/2010 00:17:46
I tried to look at references of birds walking. Talons still don't work like that, but I think it looks better. Any thoughts?

(http://i38.photobucket.com/albums/e112/gamefaqslufia/Dessins/c9e28884.gif)
Title: Re: Walkcycle
Post by: Anian on Wed 29/09/2010 00:50:09
Have you tried to add all the joints and limbs when designing the walk, then just deleting them. It seems like it's legs are not directly under it, lke they're not under its center of weight...should its legs start off at the knees?