3D render - You can't catch luck (contains mild nudity)

Started by Minimi, Wed 12/12/2007 18:27:05

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Minimi

Made this image to show that you shouldn't strive for lucky moments, because it'll come by surprise. When you strive for it, you won't get it. The blessings of life are a gift, for those that not seek them in an intens way, otherwise they won't be interpreted as gifts, but as rewards for your own works, and that won't bring happiness.

Modelled in Wings3D
Textured in Photoshop CS2
Rendered in Poser 6

Inspired by the movie: The Fountain


Any comments and critics are welcome!


Renal Shutdown

It seems a bit dis-jointed.  Like you've glued bits of photos on to a background.

Especially the bald, naked chick.  Might be better with some sort of ethereal particle based swooshing around her, mimicking windy silkish clothes.  Some hair would be nice, too.

I'm undecided as to a response to the flaring of the lenses.
"Don't get defensive, since you have nothing with which to defend yourself." - DaveGilbert

hedgefield

Yeah I second the hair suggestion. :)

Right now the elements seem a little seperated from the background. You should give the woman and the table + props a similar lighting treatment as the background, so they fit in better. Lower their contrast a little bit etc. As for the lens flares, I take it they are supposed to be strong lights coming through the canopy? That typically only happens when you look directly at the sun, there aren't multiple strong light spots that shine through like that.



I like the overall composition though.

Andail

The overall design is not good. The slogan and the font are cheesy and don't make sense. The pool table is well modeled, but the rest...cheap and cheesy. Sorry.

Minimi

well, crap on me,,, thats why I never do renders.... and I will never do them again... because I suck at them, ill stick with modelling only :p damn mofo renders!

Buckethead

cmon now, don't say that. Just think about the composition a bit before you make it. Maybe draw something paper first. You have the modeling skills to make some cool, now do it!  ;)

Ishmael

Quote from: Minimi on Thu 13/12/2007 09:31:13
well, crap on me,,, thats why I never do renders.... and I will never do them again... because I suck at them, ill stick with modelling only :p damn mofo renders!

That's the attitude that keeps you from ever getting good in them. Look up 'learning' somewhere if you don't get the hint.
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

Minimi

yeah I know, thanks, I was just alittle overreacting... :) I'll put more effort in my next render, haha!

Candall

Quote from: Minimi on Thu 13/12/2007 15:30:30I'll put more effort in my next render

That's great!  It really is, but from what I've seen here it's not just about effort.  You should also study up on some design theory.  There are no hard-set rules, but for a good guideline I'd reccommend that you look into "the rule of thirds" and ponder the concept of assymetry as well.

Andail

I think that before you dig too deep into compositional theory, you should reconsider your message. If I'm not misinterpreting your piece, it's an ad for your 3d products? If not, it certainly comes across as one, and that's where you want to start working on it.
If it is indeed a commercial picture, the slogan seems weird. How do you "recieve" the wind? And why would anyone who's just been discouraged to actively pursue luck, deal with gambling equipment? I simply don't get it.

The font and the message come across as something related to Valentine gifts, and furthermore it's repeated too much. Vary the font and the colour of the text a bit, move them around to see where they fit best.

If the picture is meant to be an artwork with a thought-provoking message attached, then the elements of the picture clash immensely. You need to first "insert" all the objects in the scene, then apply a lighting and shading scheme. At any rate, you need to consider the scene itself first, connect its elements in a reasonable fashion and make it logical, then you might want to start working on the text. It's harder than you might think to integrate text into a picture, and it takes lots of tweaking.

GarageGothic

The cryptic message and nature background for some reason made me think this could be an ad for an Indian casino.

On a more helpful note, if you insist on keeping the heavenly rays of light, you should definitely work on the rim lighting of the character and the upper edge of the casino table.

Minimi

look, no need for deep thoughts here, I just rushed this one, and its not promotional, it was more like a "test", and I like my own thoughts so if you think that it's illogic then thats ok, cause that's me :p lol!

I bought some background sets and i did not make the background myself... i placed some objects in Poser, added some lights that felt like fitting the background lighting and rendered it over the background. I do have a feeling of composition and read alot of theory on it, though the beauty of art is that you don't have to follow the rules, they only help you to understand why you make certain choices.

anyway, i probably should have dumped this in the trashbin :p

EldKatt

I'm not sure why you're using the Critics Lounge board. You don't seem to be at all interested in critique. People here have given you really constructive advice, and it doesn't seem to satisfy you, so I wonder what you're after.

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