Palettes and Sprites need a critical eye.

Started by Scavenger, Sat 20/03/2010 02:38:16

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Scavenger

So I want to continue working on my game, and whenever I look at the palette I cringe. I'd like some advice on how to sort it out. I want to make it 64 colours, 16 of them being the C64 palette and the rest pretty versatile to model all the sprites. It may be that I've been looking at it on both a Mac and a PC monitor, but the colours seem a little off. Too saturated.



Also, can any of these sprites be improved so that they can be animated better? I want to keep them as unshaded as possible so I can quickly animate them on paper first. They were made ages ago, so I'm sure they can be improved - Khato in particular. There's something about his feet. And Ollie and Desiree (bottom two) are terribly clunky looking. I loathe their art.

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