Adventure Game Studio

AGS Development => Engine Development => Topic started by: AndreasBlack on Mon 16/11/2020 02:20:13

Title: Feature request Character Shaking ala "shakescreen" but Character
Post by: AndreasBlack on Mon 16/11/2020 02:20:13
Ofc it's "easily" solved. But since there are shakescreen i thought, why not?
I would definately use it. Forexample if a character get's scared it's a bit more effective if he or she shakes.  (laugh)

amount, delay, and time for it to shake, no-blocking, or blocking as option perhaps?



Title: Re: Feature request Character Shaking ala "shakescreen" but Character
Post by: Crimson Wizard on Mon 16/11/2020 06:36:21
No, sorry, we try not to add new functions that are easily written in script, to avoid overloading engine with unnecessary things. Such function would belong to a script module.

In the past quite a few similar functions were added into engine, and more suggested, but imo that was a mistake, and today our idea is rather to add more "basic building blocks" that let users create their own effects in script, than a specific effect.