Adventure Game Studio

Community => General Discussion => Topic started by: Fuzzpilz on Tue 27/05/2003 18:05:49

Title: *smacks Quakenet*
Post by: Fuzzpilz on Tue 27/05/2003 18:05:49
Apparently too many people from my university have been using Quakenet:

Quote
-81.91.66.213- *** Looking up your hostname
-
-81.91.66.213- *** Checking Ident
-
-81.91.66.213- *** Found your hostname
-
PING? PONG!
-
clones.
-
Closing Link: Fuzzpilz by euroserv.fr.quakenet.org (G-lined)

Any recommendations of proxies or something of the sort to get around this?
Title: Re:*smacks Quakenet*
Post by: Evil on Tue 27/05/2003 21:56:03
Start a new board on a differnt server :P... Did you try others servers in case, to check if they arnt all that way? Or try doing one online? Do we have an online IRC thing?
Title: Re:*smacks Quakenet*
Post by: Fuzzpilz on Tue 27/05/2003 22:06:38
evil, of course I can get in through a web interface, but they're all crap and unpractical. And it should be obvious that none of the servers let me in, because a g-line is a ban from the network, not the individual server.
Title: Re:*smacks Quakenet*
Post by: Esseb on Tue 27/05/2003 22:13:09
Mail quakenet and explain the situation.
Title: Re:*smacks Quakenet*
Post by: Fuzzpilz on Tue 27/05/2003 22:19:23
That's what the FAQ said, and that's what I did, but I only received the automated response telling me that they got the mail etc. so far.